Well, about DMC3, anyway. At any one time, Dante was just so damn limited, and that isn't the case here. He has access to all weapons at once, almost as big a moveset for those weapons, parrying just about anything, and he's just as swift as with trickster. With no need to switch weapons or styles at any menus.
As for DMC4, it's sort of the same deal. He has more weapons here at least, though, and doing everything isn't quite as clumsy. There's also the matter of the game outside of combat. I really doubt we'll run back through this game backwards.
But on top of that, damn near everything here is cancelable, and if it isn't(Arbiter), it's part of the risk reward. In the past games if you wanted to cancel some things you had to guard cancel. I find this more liberating here. --- PSN: Iquan_5 XBL: VASH Iquan Hey...would you say I became a hero?
I like was DmC attempts to do; which is cut through the crap. The style system is kinda arbitrary; it was added because they couldn't figure out how to give him access to such a huge arsenal at once. DMC4 tried to rectify it but in the end it's still sort of a middle man in between you and you're moves. They tried to kinda strip it down to it's core and make it so you have " everything" at once, which is trying to make it so you can do what you did with styles without having to switch all the time. I'll admit "form" switching is essentially style switching, just simplified down, it's not perfect, but I don't mind it and I like what it's trying.
It's because the DMC3 and 4 devs where smart enough to avoid a bloated control set up. --- http://billysan291.deviantart.com/ PSN: Billysan291 360 Live: Billy Saltzman
I cannot have fun playing DMC2 but I had fun playing this game's demo and can see myself enjoying the full game. So my vote goes to DMC2 still being the worst. --- Q- if Satan is the prince of darkness, who's the king? A- UbberDevil, and Sparda is my Queen. GT: MongooseDave2
Gmaeplaywise, yes, it's far worse than DMC2. Hell it's even easier than DMC2 where you at least had to bloody keep moving. And the standard controls weren't a handwrecking mess. --- Goodbye Bubbles, dearest of pets. I'll miss you, always. 2nd June 2004 - 22nd August 2009 http://i1120.photobucket.com/albums/l493/TTripweed/Haiguyz.jpg
It's because the DMC3 and 4 devs where smart enough to avoid a bloated control set up.
Nothing's more "bloated" than having to switch between what, 5 different styles and having to cycle through all of your weapons mid-combo.
Nothing annoys me more than the fact that you have to cycle through each and every single weapon, regardless whether you actually ever use them or not.
Thank god DmC had the decency to make weapons permanently hotkeyed, while still maintaining the ability to switch freely. --- Days left in Service: 0 / That's that World Gone Wrong. Make It Right: 2013 / 2 / 19