The voice acting is aight

#1HappyUnicorn101Posted 12/5/2012 2:00:07 AM
I like how they humanize Dante in this game. In the other games he just kind of scoffs whenever he gets hit. Which is kind of cool in it's own way until you die. Then you are just like "What the hell, you were scoffing like it was nothing but now you're dead? Dumbass!"

In the demo, get hit by the chainsaw enemy. Dante's cries of agony are so funny. LOL!

*spins Scythe like a propeller blade*
White Horses + Swirly Horn + Wings = Joy and Peace
#2SiLVeR_420Posted 12/5/2012 3:22:07 AM
Since that's the only way to lose your style meter they had to do something.
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#3GoldsicklePosted 12/5/2012 3:39:15 AM
HappyUnicorn101 posted...
*spins Scythe like a propeller blade*

Was it him shouting or was it the scythe?
There is no such thing as a "Quick Time Event done right".
A game that has Quick Time Events is a "video game done wrong".
#4pyro_buntaPosted 12/5/2012 3:59:36 AM
>Donte isn't even human

So you want old Dante to be invincible like cutscene Dante? That'll be one hell of a broken game.
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