New gameplay ( Virility Factory)

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3 years ago#1
The quality isn't the best one, but here is it anyway...

http://www.youtube.com/watch?v=H-oZwYkxvSM&list=UUp6Wj_uyp6EoKkVvKHzcdcQ&index=2&feature=plcp


http://www.youtube.com/watch?feature=player_embedded&v=SNxQa9ud5g4



I'm surprised with the number of enemies on screen. I remember antis saying that you could fight against 3 enemies at the same time, because it's NT that was making the game.

Now suddenly I'm seeing 8 or 9 enemies against you...What happened, guys?
3 years ago#2
Expect them to backpedal and damage control. Its what they do
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D-O-G-A-R-S DOGARS!!
3 years ago#3
Loving all those new attacks.
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I JUST KEEP BURNNING LOVE!
3 years ago#4
Pesmerga255 posted...
Loving all those new attacks.


seriously?
3 years ago#5

I'm surprised with the number of enemies on screen. I remember antis saying that you could fight against 3 enemies at the same time, because it's NT that was making the game.


What, you couldn't be bothered at the time to point out the many instances in the demo where that wasn't the case?
3 years ago#6
Notice how the lock-on puts priority on enemies you are currently attacking.

Even after knocking the enemy far away, Dante doesn't shoot the enemy nearest to him but the one he just launched into the air.
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There is no such thing as a "Quick Time Event done right".
A game that has Quick Time Events is a "video game done wrong".
3 years ago#7
Thanks for posting this. Very very exciting stuff.
3 years ago#8
Goldsickle posted...
Notice how the lock-on puts priority on enemies you are currently attacking.

Even after knocking the enemy far away, Dante doesn't shoot the enemy nearest to him but the one he just launched into the air.



Yeah, I noticed that too...

He kept shooting that enemy, even with another one closer to him. Not bad at all...
3 years ago#9
January can't come soon enough.
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Fanboys are the bane of video game industry.
3 years ago#10
Anyone notice he didn't get hurt by the fire circle move?
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Soo.... the game diedStrelok1867/4 11:51PM