New gameplay ( Virility Factory)

#21AhrimanTheStillPosted 12/5/2012 12:35:14 PM
So more easy boring platforming sections? Seriously who thinks this is good? The platforming sections that is. They are easy boring depthless and are just there to try and create "Immersion" with big words to try and go the whole propaganda route with the city. They could atleast make some more unique platforming levels then jump jump whip a platform over jump jump done.

Just sayin.
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#22DiaNimPosted 12/5/2012 12:37:31 PM
Taizuku posted...
By the end of the game Limbo is going to be like "Just...Just **** you man."

You forgot the ";-;" part :P

Nah, I kid, but if my plot bunny was able to take over the story, I would have Dante fighting Sparda at the end of the game, with Limbo twisted into a death metal cage. That would be a twist, nyeh?
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#23KyryloPosted 12/5/2012 12:42:51 PM
fiori posted...
The quality isn't the best one, but here is it anyway...

http://www.youtube.com/watch?v=H-oZwYkxvSM&list=UUp6Wj_uyp6EoKkVvKHzcdcQ&index=2&feature=plcp


http://www.youtube.com/watch?feature=player_embedded&v=SNxQa9ud5g4



I'm surprised with the number of enemies on screen. I remember antis saying that you could fight against 3 enemies at the same time, because it's NT that was making the game.

Now suddenly I'm seeing 8 or 9 enemies against you...What happened, guys?


demo already featured up to 6 enemies on screen. so fail. We know it already, it won't make up for bad AI.
#24Hvv0l24n9Posted 12/5/2012 12:49:54 PM
Kyrylo posted...
fiori posted...
The quality isn't the best one, but here is it anyway...

http://www.youtube.com/watch?v=H-oZwYkxvSM&list=UUp6Wj_uyp6EoKkVvKHzcdcQ&index=2&feature=plcp


http://www.youtube.com/watch?feature=player_embedded&v=SNxQa9ud5g4



I'm surprised with the number of enemies on screen. I remember antis saying that you could fight against 3 enemies at the same time, because it's NT that was making the game.

Now suddenly I'm seeing 8 or 9 enemies against you...What happened, guys?


demo already featured up to 6 enemies on screen. so fail. We know it already, it won't make up for bad AI.


Not really any worse than before...
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#25shatterstarPosted 12/5/2012 1:13:08 PM(edited)
Kyrylo posted...
fiori posted...
The quality isn't the best one, but here is it anyway...

http://www.youtube.com/watch?v=H-oZwYkxvSM&list=UUp6Wj_uyp6EoKkVvKHzcdcQ&index=2&feature=plcp


http://www.youtube.com/watch?feature=player_embedded&v=SNxQa9ud5g4



I'm surprised with the number of enemies on screen. I remember antis saying that you could fight against 3 enemies at the same time, because it's NT that was making the game.

Now suddenly I'm seeing 8 or 9 enemies against you...What happened, guys?


demo already featured up to 6 enemies on screen. so fail. We know it already, it won't make up for bad AI.


Bad Ai...????

The enemy path finding is amazing. They'll jump, climb over crap, and knock other enemies out of the way just to get at Dante.

Also from listening to the dialogue in the second video, Dante seem pretty cool and laid back to me.

He's cracking jokes. He asked the Tyrant.."A big guy! Can you point me in the direction of the mixing room." I thought that was pretty damn funny.
#26KyryloPosted 12/5/2012 1:08:17 PM
shatterstar posted...
Kyrylo posted...
fiori posted...
The quality isn't the best one, but here is it anyway...

http://www.youtube.com/watch?v=H-oZwYkxvSM&list=UUp6Wj_uyp6EoKkVvKHzcdcQ&index=2&feature=plcp


http://www.youtube.com/watch?feature=player_embedded&v=SNxQa9ud5g4



I'm surprised with the number of enemies on screen. I remember antis saying that you could fight against 3 enemies at the same time, because it's NT that was making the game.

Now suddenly I'm seeing 8 or 9 enemies against you...What happened, guys?


demo already featured up to 6 enemies on screen. so fail. We know it already, it won't make up for bad AI.


Bad Ai...????

The enemy path finding is amazing. They'll jump, climb over crap, and knock other enemies out of the way just to get at Dante.


Yeah, and than they are standing glowing like christmas tree waiting for you to button mash poor guys to death.
#27shatterstarPosted 12/5/2012 1:16:44 PM
Kyrylo posted...
shatterstar posted...
Kyrylo posted...
fiori posted...
The quality isn't the best one, but here is it anyway...

http://www.youtube.com/watch?v=H-oZwYkxvSM&list=UUp6Wj_uyp6EoKkVvKHzcdcQ&index=2&feature=plcp


http://www.youtube.com/watch?feature=player_embedded&v=SNxQa9ud5g4



I'm surprised with the number of enemies on screen. I remember antis saying that you could fight against 3 enemies at the same time, because it's NT that was making the game.

Now suddenly I'm seeing 8 or 9 enemies against you...What happened, guys?


demo already featured up to 6 enemies on screen. so fail. We know it already, it won't make up for bad AI.


Bad Ai...????

The enemy path finding is amazing. They'll jump, climb over crap, and knock other enemies out of the way just to get at Dante.


Yeah, and than they are standing glowing like christmas tree waiting for you to button mash poor guys to death.


Yeah. That's on the easier setting but watching Greg play the Dante Must Die mode, they seem to attack quite frequently and kill you outright with 2 or 3 hits.

So I suggest you play only on the harder setting when you BUY it.
#28Pesmerga255Posted 12/5/2012 1:18:33 PM
Yeah. That's on the easier setting but watching Greg play the Dante Must Die mode, they seem to attack quite frequently and kill you outright with 2 or 3 hits.

They don't do any more damage than on Son of Sparda mode. Greg also had basic health at that point.
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#29KA_ME_HA_ME_HAPosted 12/5/2012 1:20:53 PM
shatterstar posted...
Yeah. That's on the easier setting but watching Greg play the Dante Must Die mode, they seem to attack quite frequently and kill you outright with 2 or 3 hits.

So I suggest you play only on the harder setting when you BUY it.


They still didn't look like any sort of challenge. Also, you can't just start it on a high difficulty. You need to beat all the other easy as **** modes first.
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#30TaizukuPosted 12/5/2012 1:23:26 PM
>Shatterstar makes a good point
>Antis: NUH UH
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