how do they justify so few weapons?

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4 years ago#1
Aren't sequels supposed to expand upon their predecessors? The DMC series is known for their large, unique weapon selection.
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4 years ago#2
This is a reboot. It's not fair to compare it to the old games.
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4 years ago#3
The DMC series is also four games of built up weapons. What they have is fine.
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4 years ago#4
DrunkBeardGuy posted...
The DMC series is also four games of built up weapons. What they have is fine.


They also have a different set of weapons every game, aside from the pistols, shotgun, and Rebellion.
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4 years ago#5
2 Angel Weapons.
2 Devil Weapons
1 Human Weapons
3 Guns.

6 Weapons isnt that bad.
Compared to 3's four and 4 had about the same amount.
(Lucifer, Gilgamesh, Rebellion, E&I, Shotgun, Pandora's. That was all of em right? Well I guess you could add Yamato.)
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4 years ago#6
ShadowZero007 posted...
2 Angel Weapons.
2 Devil Weapons
1 Human Weapons
3 Guns.

6 Weapons isnt that bad.
Compared to 3's four and 4 had about the same amount.
(Lucifer, Gilgamesh, Rebellion, E&I, Shotgun, Pandora's. That was all of em right? Well I guess you could add Yamato.)


Of course by four I mean at once.
In my restless dreams I see that town...
4 years ago#7
ShadowZero007 posted...
2 Angel Weapons.
2 Devil Weapons
1 Human Weapons
3 Guns.

6 Weapons isnt that bad.
Compared to 3's four and 4 had about the same amount.
(Lucifer, Gilgamesh, Rebellion, E&I, Shotgun, Pandora's. That was all of em right? Well I guess you could add Yamato.)


3 had five weapons.
4 had three.
Then guns.

Edit: Oh, you meant equipped? lol
My bad.
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4 years ago#8
From: Mutou_Kazuki | #002
This is a reboot. It's not fair to compare it to the old games.

Oh you XD
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4 years ago#9
This game would have 9 weapons:
Aquila
Arbiter
Ebony & Ivory
Eryx
Kablooey
Ophion
Osiris
Rebellion
Revenant

This proof from http://devilmaycry.wikia.com/wiki/DmC:_Devil_May_Cry
I'm Tales of series fan.
4 years ago#10
The weapons are decent, both quality and quantity. However, they seriously lack style and individuality. E&I turned into generic, tribal-inspired handguns. Osiris is just a blue death scythe. The axe is just, a red axe. The fist weapon is a pair of cartoony, hulk hands. The shuriken-esque weapon has nothing unique aside it's awesome AOE moveset. I could go on but you get the meaning.

For a game that sets visual style as one of its main objectives, it's failing pretty hard at the weapon section.
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