I can understand the IDEA of giving new players a chance to play a game with training wheels, but that's what we call a Training Room.
When a casual player (I say this, because this is how I went) sees a pro, they generally think "Wow." and instead of saying "I want a stupidly simple game to make it look like I know what I'm doing", they will instead do RESEARCH on the project, and then PRACTICE the moves over and over.
Why? Because it's a sense of achievement.
Most people don't care about how flashy it LOOKS. They do it because it not only looks cool, but it's balls-breakingly difficult to show off, and thus allows for bragging rights.
I just added another reason why I hate this game.
Edit New title DmC: Training Wheels
You said it all for me; I have nothing else to add the stupidy of Capcom & Tam Tam.