New Devil May Cry will teach casuals the "magic" of pro gaming

#41testament067Posted 1/4/2013 4:01:28 PM
"There isn't any depth for that."

lol how do you know
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#42pigboyPosted 1/4/2013 4:05:07 PM
KaijinSurohm posted...
Ugh. I hate Tameem's flawed logic.

I can understand the IDEA of giving new players a chance to play a game with training wheels, but that's what we call a Training Room.

When a casual player (I say this, because this is how I went) sees a pro, they generally think "Wow." and instead of saying "I want a stupidly simple game to make it look like I know what I'm doing", they will instead do RESEARCH on the project, and then PRACTICE the moves over and over.

Why? Because it's a sense of achievement.

Most people don't care about how flashy it LOOKS. They do it because it not only looks cool, but it's balls-breakingly difficult to show off, and thus allows for bragging rights.

I just added another reason why I hate this game.

Edit
New title
DmC: Training Wheels


You said it all for me; I have nothing else to add the stupidy of Capcom & Tam Tam.
#43knuxnolePosted 1/4/2013 4:20:16 PM
Wait, there are PRO gamers for a little action game???

lol
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#44Pesmerga255Posted 1/4/2013 4:23:01 PM
knuxnole posted...
Wait, there are PRO gamers for a little action game???

lol


Well, shatter is apparently employed to advertise this game. Does that make him a professional?
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#45Ether101Posted 1/4/2013 4:23:08 PM
testament067 posted...
"There isn't any depth for that."

lol how do you know


Because the core combat mechanics don't allow for it.
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Gamers have lost their pride.
Complacency can be a sin.
#46testament067Posted 1/4/2013 4:27:10 PM
Ether101 posted...
testament067 posted...
"There isn't any depth for that."

lol how do you know


Because the core combat mechanics don't allow for it.


lol where does this assumption come from?
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#47Pesmerga255Posted 1/4/2013 4:27:32 PM
testament067 posted...
Ether101 posted...
testament067 posted...
"There isn't any depth for that."

lol how do you know


Because the core combat mechanics don't allow for it.


lol where does this assumption come from?


Actually playing the game.
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I JUST KEEP BURNNING LOVE!
#48testament067Posted 1/4/2013 4:29:48 PM
Pesmerga255 posted...
testament067 posted...
Ether101 posted...
testament067 posted...
"There isn't any depth for that."

lol how do you know


Because the core combat mechanics don't allow for it.


lol where does this assumption come from?


Actually playing the game.


Torrent? Stores broke the street date?
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#49SilentS89Posted 1/4/2013 4:29:51 PM
Pesmerga255 posted...
testament067 posted...
Ether101 posted...
testament067 posted...
"There isn't any depth for that."

lol how do you know


Because the core combat mechanics don't allow for it.


lol where does this assumption come from?


Actually playing the game.


INB4 Demo's don't preview the content, you need full retail version.
#50testament067Posted 1/4/2013 4:33:37 PM
SilentS89 posted...
Pesmerga255 posted...
testament067 posted...
Ether101 posted...
testament067 posted...
"There isn't any depth for that."

lol how do you know


Because the core combat mechanics don't allow for it.


lol where does this assumption come from?


Actually playing the game.


INB4 Demo's don't preview the content, you need full retail version.


INB4 playing a demo of a portion of a mission and a portion of a boss fight means I know if a full retail game has depth.

INB4 that.
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