Lolno. SPM had a plot, good gameplay, and a reason to fight enemies. SS had virtually no plot, no original characters, no reason to fight mooks since you wanna save stickers for the boss, and terrible guess until you get it right puzzles. Also the bosses were lame.
SPM is a boring platformer version of PM. --- Currently Playing: who the **** cares. DCUO Name: Techno Knight, Level: 30, Server: Crossfire, League: TheGothamKnights.
#22ZeroX91Posted 1/6/2013 7:32:49 PM
Off the top of my head:
Dino Crisis 3 Castlevania 64 Double Dragon 3 Contra Legacy of War Duke Nukem Forever Crash Bandicoot The Wrath of Cortex
It'll be up there, Thats for sure.
Castlevaina Legacy of Darkness fixed most of the gameplay issues in 64. --- Official Pyro Jack of the SMT IV board. http://www.youtube.com/watch?v=Ypl2VWvjdn4&NR=1
#23darkdragon_9600Posted 1/6/2013 7:41:07 PM
I see mentions of NG3 in this topic...MUST...NOT...KILL...KITTENS... --- Can I haz cheezburger?
#24SiLVeR_420Posted 1/6/2013 8:10:56 PM
Enix Belmont posted...
Sonic 2006 Ninja Gaiden 3 Metroid: Other M
It's been worse. All these, in every respect, are worse, IMO.
Other M isn't nearly that bad. Bad is Modern Zelda turning Link form somebody that helps others because it's in his nature into whiny *****. Bad is turning Big Boss into a good guy and throwing Solid Snake to the wolves.
Other Ms main problems is the terrible story. And putting Samus in heels. Also how it stole the 2nd fight with Ridley from you. --- Gamertag- youngSiLVeRstar Forgive the name.