"This game has less combat depth!" and "This game is too easy!"

#51AkazoraPosted 1/21/2013 9:05:23 PM
flamesaber111 posted...
The hell? He hit that thing like 5 times and got triple S. What happened to having to do long combos for it and having to maintain those combos to stay at SSS?


I don't remember DMC ever being like that, except for when there is only a single enemy around and it doesn't live long enough to get higher than an A or B.

Think you could get SSS in 3 by catching 3 enemies in a million stabs.
#52Roger_BaconPosted 1/21/2013 10:09:48 PM
sjwho2 posted...
1. The game does have less combat depth. Less combo/moves, color coded enemies, and the lack of style change make it extremely low in comparison to lets say DMC4 or DMC3.
-The skill ceiling in DmC is also considerably low.

2. The game IS too easy. All you need at most is 1-2 items per level and even the most casual player can easily do DMD. Not only that, Devil Trigger is pretty much auto win, making HaH a joke.


The tactics needed for completion of DmC's DMD mode are almost exactly the same as GoW3 or such likeness.


Honestly I find this game easier than Darksiders 2, except for that game has a lock-on.

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#53BansheeNTDmodePosted 1/21/2013 10:20:02 PM
Lets face it guys...
Team ninja theory sux and we want those lazy japs back.
Maybe if platinum games did it, maybe it would be better
#54hyperknees91Posted 1/21/2013 10:27:43 PM
BansheeNTDmode posted...
Lets face it guys...
Team ninja theory sux and we want those lazy japs back.
Maybe if platinum games did it, maybe it would be better


I think Metal Gear Rising will prove or disprove that pretty soon.
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