It did disappoint me a good deal. The biggest being that Nero's characterization was unfinished and not getting any new weapons. Once you understand how to Instant Rev (and subsequently MAX-Act) while holding Charge Shots, you really start feeling the skill ceiling with him, but at least Nero had a very nice assortment of moves so that it didn't feel too repetitive. Thankfully, Dante came in with his on-the-fly Style switching and made it all better.
Story was pretty lacking obviously and the back-tracking totally screamed rushed. No alt costumes aside from Super forms, a freaking time limit for Bloody Palace and Proud Souls being used for buying moves also really irritated me. In the end, I still S ranked every mission and did all of the achievements though.
WHY SO SERIOUS!? O_o LET'S PUT A SMILE ON THAT FACE!!! >=] PSN: SHIN_MEGIDDO_X http://www.youtube.com/watch?v=lQi0Mv7kK_E
It was a disappointment, but still a good and fun game. It just wasn't the next step after DMC3, it felt. Nero felt superfluous as gameplay. Buster could have been a Devil Arm or a style in vein of quicksilver and doppleganger. It just felt like a bit of a rehash. Exceed was cool, but it wasn't -new character- cool.