I don't understand why people assume DmC selling poorly gets you DMC5...

#71ValedictorianXDPosted 1/26/2013 4:11:30 AM
embitterer posted...
No one over 25 ought to be worried over something so trivial as the decisions of a game developer. If they are then they are developmentally challenged.


Wrong on so many levels. If you have even an inkling of knowledge of how dev decisions affect the video game industry and, more specifically, the future of your hobby, you wouldn't say this. There's actually nothing wrong with speculating developer decisions since it's definitely an interesting study that evaluates how decisions affect the industry as a whole.

For example, if more and more developers were to flock over to steam for distribution, that would eventually give steam an unfair monopoly (up to a point where it is still legal, however). This monopoly, in turn, would have a drastic impact not just on pricing but on actual game development. Steam could make whatever rules it wanted and developers would either be forced to self-publish (product suicide in this scenario) or comply with steam's demands.

What would it take for a bunch of developers to flock over to steam? One really good game that ends up killing in sales. One game that comes to mind is Minecraft. Fortunately, Notch had the foresight to not go to Steam. Even though this probably had a severe impact on the profits that her could have made (given Steam's userbase), Notch is one of those guys that puts the industry before himself.

So yeah...contemplating video game developer decisions is not childish, trivial, or whatever you may wish to call it. Now you know and knowing is half the battle. :p
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#72embittererPosted 1/26/2013 4:23:35 AM
ValedictorianXD posted...
embitterer posted...
No one over 25 ought to be worried over something so trivial as the decisions of a game developer. If they are then they are developmentally challenged.


Wrong on so many levels. If you have even an inkling of knowledge of how dev decisions affect the video game industry and, more specifically, the future of your hobby, you wouldn't say this. There's actually nothing wrong with speculating developer decisions since it's definitely an interesting study that evaluates how decisions affect the industry as a whole.

For example, if more and more developers were to flock over to steam for distribution, that would eventually give steam an unfair monopoly (up to a point where it is still legal, however). This monopoly, in turn, would have a drastic impact not just on pricing but on actual game development. Steam could make whatever rules it wanted and developers would either be forced to self-publish (product suicide in this scenario) or comply with steam's demands.

What would it take for a bunch of developers to flock over to steam? One really good game that ends up killing in sales. One game that comes to mind is Minecraft. Fortunately, Notch had the foresight to not go to Steam. Even though this probably had a severe impact on the profits that her could have made (given Steam's userbase), Notch is one of those guys that puts the industry before himself.

So yeah...contemplating video game developer decisions is not childish, trivial, or whatever you may wish to call it. Now you know and knowing is half the battle. :p


I'm not talking about business, genius. I'm talking about, "they changed the combat in my favorite game series so I am going to slander the developer for 6 months instead of moving on. That type of decision. Menial decisions if you will. or, perhaps it would be clearer to say, worrying about the decisions of a developer without any real knowledge of the industry. For instance, "this game didn't sell as many as DMC 4, so Capcom will view it as a failure", when really success is based on more than just sales.

But I think you know what i was saying. You must, and are just arguing to argue. The wife deny you again or what?
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#73omerta07Posted 1/26/2013 4:37:21 AM
sworder posted...
I don't care if they kill the series. DmC2 is the same thing as no DMC to me.

If they make a sequel, it better be DMC5


why are you STILL on this dmc board ??
#74rice_noodlesPosted 1/26/2013 4:41:59 AM
First age, now kin.

What demographic information will be next?
#75_Uwye_Posted 1/26/2013 5:06:28 AM
embitterer posted...


I'm not talking about business, genius. I'm talking about, "they changed the combat in my favorite game series so I am going to slander the developer for 6 months instead of moving on.


Why moving on when they themselves said that the old series might return depending on reception/sales of DmC?

If Capcom stated outright "DMC is dead, period" a lot of people would have moved on by now (myself included).
#76UnknownWinPosted 1/26/2013 5:23:57 AM
From: _Uwye_ | #310
Carpetfluff posted...
I also love the assumption that a DMC5 would magically be a perfect game that immediately takes the series back to the 'glory days'. The guys behind the older games aren't there any more. You have no idea who might end up making it and if they mess it up, that's your beloved original Dante destroyed forever - you'll have no get out clause like with the re-boot where you can pretend it doesn't exist or isn't canon,

I'd say, be careful what you wish for.


They are. I have absolutely no idea why people thinks that.


Agree.

Many people forgot that DMC3 and DMC4 were not made by P* and Kamiya, And those two games were the best in the series.
The guys who made DMC3-4 are working on Dragon's Dogma. They still work for Capcom.
#77AlexxShadenk777Posted 1/26/2013 5:44:18 AM
That's all fine and dandy but I prefer the mentality of "vote with your wallet." If I don't like the product, I'm not adding to the company's profit. Furthermore, I don't want anymore Devil May Cry games to be made, Capcom's done enough damage already.
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PSN: AlexxShadenk777
"DMC1 is the best, DMC4 is the worst. Not changing this signature till DMC1 gets its true sequel." January 17th 2013
#78ShadowBoyZXPosted 1/26/2013 6:16:39 AM
^^^^
Exactly. At this point, I don't expect DMC5 and if it did come out I would be hesitant to buy it. I'm just hoping the franchise isn't further degraded by a DmC2 and it can rest in peace.
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2012's Undisputed Badass: Scizor
#79JangotheBlueFoxPosted 1/26/2013 6:23:26 AM
lowhighkang posted...
First off, It doesn't really matter to me how much this game sells. I've always figured it will do however much it's going to do. I don't have stock in Capcom.

But - what always got to me is how those protesting this game, are spending so much time and energy trying convince others not to purchase it, in hopes that it will sell so poorly that Capcom will have no choice but to do a DMC5.

But that's where the red flag comes in. Generally, from a business perspective, when one has to decide to invest roughly 40 million dollars on a sequel, you look at how well the previous entry in said franchise does. If that entry sold poorly, you're not going to want to invest in a sequel. Right? Isn't that common sense. When a game sells bad, the first thing that doesn't come to mind is "let's make another one!!"

And, to those 70 year old Japanese business guys sitting at the top floor at Capcom's offices who sign off on the big checks for game production - as far as they are concerned, DmC -is- a part of the Devil May Cry franchise. And DmC grossly underperforming is only going to reflect poorly on the franchise as a whole. That it no longer as purchasing power in the general market.

You see, this is Capcom. The same guys who canned the Dino Crisis, Onimusha, and MegaMan franchises. Dino Crisis 1 and 2 were great and sold great. Dino Crisis 3 sucked. And instead of Capcom looking at exactly why it sold poorly, they just assumed, "the new generation of gamers didn't like dinosaurs anymore." Or Onimusha, the sales of each Onimusha constantly dropped, but that was because of odd-ball storylines and samey gameplay. But Capcom probably assumed, "the new generation of gamers didn't care for Japan based stories."

I'm not saying support the game, no. But the best thing to happen to the Devil May Cry franchise is for DmC to sell at least decent. I can see not wanting it to sell more than DMC4, but it was never going to do that anyway. DMC4 was Capcom's first big, next gen game. It had a lot of hype and was following the excellent DMC3. DmC is following up on the disappointing DMC4, it's coming out at the end of the console generation, and it's got controversy.

I guess the implication here is, it's better to put your efforts on getting people to buy DMC HD Collection, or DMC4 - as opposed to wasting so much time on convincing people not to buy DmC. You also run the risk of extra exposure by hating on it so much. Already IGN and Gamespot has run numerous articles defending and praising the game, basically diminishing your efforts by painting all the haters as "white hair obsessed fangirls."

Full Disclosure: I played and enjoyed this game. This isn't the necessarily the DMC game I wanted, but I still liked it as an action game. DMC1 to be honest is my favorite DMC game, so I've kind of given up on Capcom for making anything better than that since it's been 12 years already.

I'm looking for a thoughtful, and honest discussion on this matter. I've been part of the DMC gamefaqs community for almost 12 years, going back to the DMC1 days. I've always considered this to be a community of thoughtful, hardcore gamers. Let's keep it that way. I don't have any agendas, I don't consider myself a "PRO" or an "ANTI."


consumers voice they're opinions with they're wallets, we don't like what was done to devil may cry so we aren't going to drop $60. so capcom will get some sense and make DMC5. this worked with Prince of Persia, they rebooted the series, it sucked, nobody bought it so they made a proper Prince of Persia sequel.
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#80AsellusPosted 1/26/2013 6:50:21 AM
consumers voice they're opinions with they're wallets, we don't like what was done to devil may cry so we aren't going to drop $60. so capcom will get some sense and make DMC5. this worked with Prince of Persia, they rebooted the series,

I don't know if reboot's quite the right word for that, it's an entirely new scenario with no common characters or setting shared with the original. Yes, they called it "Prince of Persia" (and I hate it when games do that) but it might as well have been "Prince of Persia: Gaiden".