Yeah I have to agree on this one. Gamer taste right now is at an all-time low in my opinion. I can remember the days before COD was what video games meant.
I've got to disagree here. I'm no cod fan, but at least I can appriciate everything it's (and games like it) have done for the industry. Gaming is a billion dollar industry now, and that's saying something considering pre-"cod days," gaming was very much an "expanded niche market." Nowadays games like CoD are drawing in billions at launch, that helps expand the industry further. Lemme use an example, before 2009 (MW2) how many celebs endorsed games? I can't think of any, yet now we have Mr. T and Kobe Bryant appearing in gaming adverts. Gamer taste isn't an lower than it was years ago, the market has had to adjust for a wider demographic of players.
That's what it's about, I don't see what's wrong with making games more accessible so more people can enjoy them. For all the heat you give "casuals" (and that's quoted because I don't see it as an insult), I don't see any of them giving 0/10's on metacritic. Casuals are the ones who are responsible for universilizing(?) gaming culture. Let's face casuals buy more games...
So no, I don't think gamings gotten worse. Much like every industry that came before it (television, cinema) it's had to make adjustments to a wider audience, the larger it gets. --- So he replies: "and how do I manage?" I dodge the blast, and apologize for collateral damage.
God of War and all of its clones are horrible games.At least Bayonetta,Revengeance,and DmC try to have fun gameplay.GoW is literally "lol smash buttons until u keel enemys.Also,mash buttons fer secks bcuz it gif u health".
after playing dmc demo, i bought GoW collection. at least it's classy.
I'm new to this argument and it's news to me that DMC is actually considered 'more hardcore' than God of War.
Why would that be so?
Fights can be won by button-mashing on easy difficulty in both games. If you bump it to hard, you can't mash buttons in either of them. GoW having 3 difficulty levels and DMC 5(if I remember it right) and the hardest DMC one is (probably) harder than hardest GoW one, but it's not that God of War doesn't require any skill at all. GoW platforming is also rather hardcore, especially the first one: it often plays more like it's a rival for Prince of Persia than DMC.
Aesthetics? Both of them are rather cheesy. I can't say that boobs and gore are somehow better than some tongue-in-cheek grimdark anime sword balley or vice versa.
All in all, I can't really grasp the idea of someone loving one of these games but hating another. Loving one more than the other is understandable: one is methodical and fluid, the other is fast and responsive, but ultimately both are great treats for the fans of the genre.
Erm how many of those GoW copies sold were actually bundled with the PS3 console, and never-mind it's a first party studio Santa Monica making GoW. Of course the numbers are going to be higher than DMC.
Regardless these two franchises are excellent, got me into the whole hack/slash genre. --- Jester's gonna spank your butt! Spank you on the butt!
Godhand sold less than that, and it's the most hardcore game to ever exist ever.
Sales =/= Quality
But I do agree nevertheless, I can't tell you how many times I talk about games I love, that people, even gamers, have never heard of. --- So he replies: "and how do I manage?" I dodge the blast, and apologize for collateral damage.