I'm currently working on Plat'ing DMC2 on the HD Collection. If there's one of the many things that get on my nerves in that game that I can point out, it's its auto-targetting system.
EDIT: And now I just found out you can disable auto-targetting in DMC2 by holding R2. Goddammit. --- ~On How To Close Topics - In Memory of callingjaguar~ callingjaguar: tell me how to take it off or i will c*m on you
Jumping back would have been easily fixed with just camera control. Also a basic jump is a viable dodge so if your timing is accurate than this wasn't a problem since both would solve the issue.
I miss being able to jump back while locked onto a target, whip out Pandora and have the momentum of the jump carry Dante in a great short arc before Stinger/Gun Stinger my way back inoto the enemy's face. Now all that happens is that Dino stop in the air exactly where you fire, you lose your auto lock-on, and when you try to stinger back to the enemy, Dino without fail will lock onto an enemy that's not QUITE behind the enemy you were originally targeting so that his stinger will somehow clumsily path around your original target to Trillion Stab the other guy.
God help you if you want to work Angel Glides into combos like you could Sky Stars in previous DMC games. At that point, it becomes a real crap shoot if there's more than two enemies bunched together on screen.
with auto target system I always miss parrying and grabbing the enemy i wanted to
well, it's always a nice thing for someone who doesn't know how to use just one more finger for targetting on their enemies
NT must know how uncapable these people are, so they give you this auto target system, well good for you
it's just so easy you don't have to use any energy to be thinking of the sequences of which enemies you have to attack first, I think my IQ just went really down after playing this game --- Games, Manga, Anime, Gunpla, Figures ONLY! I now conclude that, Ever17's story is eminently the BEST story of all I've seen/read in my "entire life".