If this is how Ninja Theory "ruins" a game...

#1DialgadudePosted 1/31/2013 9:22:28 PM
...then could they please find some other games to "ruin"? I've been having a blast with this so far. So glad they made those wretched platforming segments in the previous games much more fun.
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#2Pesmerga255Posted 1/31/2013 9:23:18 PM
What platforming sections in the previous games?
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#3ReliusCloverPosted 1/31/2013 9:23:47 PM
I'd like to see Ninja theory's take on Street Fighter. Ryu, the struggling heroin addict, just trying to make it in a tough dark world, all alone. It would be riveting.
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#4GujinKamiPosted 1/31/2013 9:25:07 PM
From: Pesmerga255 | #002
What platforming sections in the previous games?

That one platforming part...in.........the one game....

SHUT UP YOU JUST HATE IT BECAUSE OF THE HAIR
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#5Psychochild27Posted 1/31/2013 9:25:42 PM
Pfft! Pes you noob. In DMC3 ALONE there's the Trial of Technique, the Gear Room which has a single platform to jump onto, the rooms with the spinning pillars, and the God Cube Room. It's like half the game.
#6LoshadtPosted 1/31/2013 9:26:01 PM
From: Pesmerga255 | Posted: 2/1/2013 1:23:18 AM | #002
What platforming sections in the previous games?


CUUUUUBES

Those cubes sucked. But it was mercifully short. At least this game gives us what we want. Platforming.

In a hack and slash.
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#7A_Nonny_MoosePosted 1/31/2013 9:26:02 PM
From: Pesmerga255 | Posted: 2/1/2013 4:23:18 AM | #002
What platforming sections in the previous games?

There was the small bit with the rotating blocks in DMC3, and climbing up the spinning blades as Nero in DMC4. Each the most infuriating parts of their respective games.
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#8TwistedRyuPosted 1/31/2013 9:27:13 PM
All this time, no one even recalls DMC1 where you obtained Ifrit?
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#9LilRoss2k3Posted 1/31/2013 9:27:14 PM
nobody wants platforming in a hack n slash. i've always hated that.
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#10Pesmerga255Posted 1/31/2013 9:27:24 PM
A_Nonny_Moose posted...
From: Pesmerga255 | Posted: 2/1/2013 4:23:18 AM | #002
What platforming sections in the previous games?

There was the small bit with the rotating blocks in DMC3, and climbing up the spinning blades as Nero in DMC4. Each the most infuriating parts of their respective games.


Trickster owns the cube room. I admit that the very small spinning blades thing is annoying.
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