Hey folks, not trying to start arguments or bash anyone. I just wanted to say that I'm really loving the game. There's something I can't quite put my finger on, but I can tell I'm going to become addicted.
I've got all the DMC games and I love all of them except for DMC2.
Could you guys let me know what you're not so fond of? I'm actually curious because I can understand perfectly as to why major changes in a large series can be recieved badly. Especially when an Eastern series is given to a Western developer - I was definitely concerned when this was announced.
There's something I can't quite put my finger on, but I can tell I'm going to become addicted.
More focus on crowd control?
The past DMC has wide area attacks but they don't effect the surrounding enemies much.
Some area/multi-target attacks are also DT-dependent, like the DT explosion in DMC3 and Nero's Devil Snatch in DMC4 (the only way Nero can Snatch more than one enemy). --- There is no such thing as a "Quick Time Event done right". A game that has Quick Time Events is a "video game done wrong".
I really like this game as well. I love what they've done with the controls. They just flow, and I don't have to think about how to pull off a move, it's much more instinctive. The less time I have to spend thinking about how to do the moves, the better for me so I can pay more attention to other things.
Of course, I was never good enough to play through the harder difficulties on the previous games before.
I also like how the game seems to have a similar humor/flavor as the previous games in the beginning, but was sad when they seemed to lose it pretty quickly.