Capcom devs describe the partnership with NT

  • Topic Archived
  1. Boards
  2. DmC: Devil May Cry
  3. Capcom devs describe the partnership with NT
2 years ago#1
http://www.polygon.com/2013/1/30/3931784/capcom-devs-describe-the-long-distance-romance-with-ninja-theory-that

They may have learned in the end but god knows why they thought they were a good pick.
2 years ago#2
Only Ninja Theory knew how to make wangs bigger.
---
You will not forget this devils power!
2 years ago#3
https://www.youtube.com/watch?v=zP-wYo6YkIA

Itsuno personally played NT's previous game and found them responsive.

Yeah...
2 years ago#4
rice_noodles posted...
https://www.youtube.com/watch?v=zP-wYo6YkIA

Itsuno personally played NT's previous game and found them responsive.

Yeah...


XD

Responsive is the last word I'd use to describe Heavenly Sword.
---
I JUST KEEP BURNNING LOVE!
2 years ago#5
http://www.abload.de/img/input_laghqxmv.gif
2 years ago#6
I put my favorites here:
"regular enemy had this huge blade on his right elbow," Itsuno said. "It was actually on pretty much all the enemies! Apparently the designer really liked putting blades on people's elbows."
"So we asked how the guy was gonna attack with this blade," Eshiro continued, "and the reply was 'Oh, he doesn't use it much'
"In Itsuno's eyes, the first boss designs were flat and uninteresting, basically just minion-level enemies blown up to huge size"
"We were always the most nervous just before the meeting, and it'd be such a relief afterwards"
2 years ago#7
rice_noodles posted...
http://www.abload.de/img/input_laghqxmv.gif


:O

I've been looking for that gif.
---
I JUST KEEP BURNNING LOVE!
2 years ago#8
"So we asked how the guy was gonna attack with this blade," Eshiro continued, "and the reply was 'Oh, he doesn't use it much'. So we said 'No, no, that's not going to work as a game' and had them rethink it a little bit."

"They're really forward-thinking, so it was worth teaching them everything we could."

This says so much about Ninja Theory.
---
http://i.imgur.com/QB2km.png
2 years ago#9
I wish capcom didn't help.

The original DmC would have been amusing to watch/pick apart.
---
PSN:Snipa_Wulf
Trusty Patches...now 50% more trusty.-Lodiss
2 years ago#10
Capcom clearly need to teach them more and I hope they do. Sure DmC isn't great but I do want Ninja Theory to improve. They are good at level design, making things look good and British but lack in other important areas.
---
One who knows nothing can understand nothing - GamerTag: wwinterj/PSN wwinterj
  1. Boards
  2. DmC: Devil May Cry
  3. Capcom devs describe the partnership with NT

Report Message

Terms of Use Violations:

Etiquette Issues:

Notes (optional; required for "Other"):
Add user to Ignore List after reporting

Topic Sticky

You are not allowed to request a sticky.

  • Topic Archived