Capcom devs describe the partnership with NT

#1_Uwye_Posted 2/4/2013 12:51:34 AM
http://www.polygon.com/2013/1/30/3931784/capcom-devs-describe-the-long-distance-romance-with-ninja-theory-that

They may have learned in the end but god knows why they thought they were a good pick.
#2Green_PuffPosted 2/4/2013 12:52:54 AM
Only Ninja Theory knew how to make wangs bigger.
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#3rice_noodlesPosted 2/4/2013 12:57:15 AM
https://www.youtube.com/watch?v=zP-wYo6YkIA

Itsuno personally played NT's previous game and found them responsive.

Yeah...
#4Pesmerga255Posted 2/4/2013 1:00:08 AM
rice_noodles posted...
https://www.youtube.com/watch?v=zP-wYo6YkIA

Itsuno personally played NT's previous game and found them responsive.

Yeah...


XD

Responsive is the last word I'd use to describe Heavenly Sword.
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#5rice_noodlesPosted 2/4/2013 1:01:01 AM
http://www.abload.de/img/input_laghqxmv.gif
#6KyryloPosted 2/4/2013 1:08:17 AM
I put my favorites here:
"regular enemy had this huge blade on his right elbow," Itsuno said. "It was actually on pretty much all the enemies! Apparently the designer really liked putting blades on people's elbows."
"So we asked how the guy was gonna attack with this blade," Eshiro continued, "and the reply was 'Oh, he doesn't use it much'
"In Itsuno's eyes, the first boss designs were flat and uninteresting, basically just minion-level enemies blown up to huge size"
"We were always the most nervous just before the meeting, and it'd be such a relief afterwards"
#7Pesmerga255Posted 2/4/2013 1:09:16 AM
rice_noodles posted...
http://www.abload.de/img/input_laghqxmv.gif


:O

I've been looking for that gif.
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#8A_Nonny_MoosePosted 2/4/2013 1:09:48 AM
"So we asked how the guy was gonna attack with this blade," Eshiro continued, "and the reply was 'Oh, he doesn't use it much'. So we said 'No, no, that's not going to work as a game' and had them rethink it a little bit."

"They're really forward-thinking, so it was worth teaching them everything we could."

This says so much about Ninja Theory.
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#9Snipa_Wulf12Posted 2/4/2013 1:27:19 AM
I wish capcom didn't help.

The original DmC would have been amusing to watch/pick apart.
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#10wwinterj25Posted 2/4/2013 1:35:31 AM
Capcom clearly need to teach them more and I hope they do. Sure DmC isn't great but I do want Ninja Theory to improve. They are good at level design, making things look good and British but lack in other important areas.
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