What would DMC5 even be...?

#41Taizuku(Topic Creator)Posted 2/6/2013 9:56:15 AM
SilentS89 posted...
Taizuku posted...
No I didn't, I just said the truth, eventually a character has to develop or they will die.


Mario.


Are you implying that Mario's character hasn't developed? Perhaps his personality hasn't, but through all of the games we learn his hobbies, his attitude towards his brother, his willingness to work with enemies upon occasion, how willing he is to help people he doesn't know, even what games he plays.

Mario started as literally just pixels and then over 20 someodd years developed to what he is now, also his games change drastically at times. There's more of a difference between SMGalaxy and SMStrikers than there is between DMC3 and DMC4.

So you're wrong.
---
http://www.youtube.com/watch?v=4QCgle29Es4
#42Taizuku(Topic Creator)Posted 2/6/2013 9:56:58 AM
Ether101 posted...
Taizuku posted...
Everyone says Capcom should have done DMC5 instead. What exactly would've been the plot? What would have happened? How would it have changed so that you wouldn't get a bunch of "THIS IS THE SAME GAME"complaints?

How would the fighting have advanced or improved?

Any Weapon ideas?

Wouldn't any fathomable bad guy be pretty much the same as the last? How would he change?

Would it be about Nero or Dante? One fanbase would be alienated unless both were playable. Which one?

Should it stick to the DMC formula? Or break the formula? How would they break up repetition without having puzzles like the dice game, or puzzles that don't fit in DMC, OR platforming?

Time period?

What constitutes as "Finishing Dante's story"?




I just want to see what exactly this game would have been, besides apparently "Better than this game" Let's see your thoughts on the matter.


I've already answered this before.


Answer it again.
---
http://www.youtube.com/watch?v=4QCgle29Es4
#43Taizuku(Topic Creator)Posted 2/6/2013 9:57:44 AM
Kyrylo posted...
Taizuku posted...
Kyrylo posted...
Taizuku posted...


You're right. They were humans using demon magic to rule over humans and release demons from the hellgate to eat humans. Way different.

So let's see, DMC5 could be a sequel to DMC2 (A game you hated), a continuation of DMC4 (sold well, half the fanbase hated the main character), or not a sequel at all (Summat like DMC0)

Interesting ideas.


better than demons are bad, humans are good. Let's kill demons kind of ideas. also I didn't hated DMC2.


You'd be one of the only ones that didn't hate it, and Demons are bad Humans are good, is kind of the foundation of DMC. Also that some humans strive for demonic power (which makes them even more bad)


Let'S see: DMC2 - main villain human. DMC3 - same. DMC4 - same. Umm...yeah right. And I loved how in DMC3 Dante actually made some demons decide to help him:D


Thanks for saying what I just said.
---
http://www.youtube.com/watch?v=4QCgle29Es4
#44AsellusPosted 2/6/2013 10:27:42 AM
No I didn't, I just said the truth, eventually a character has to develop or they will die.

So what character developments have Mario and Link gone through?

Are you implying that Mario's character hasn't developed?

Not really character development so much as "gaining a character at all". He's got a personality now and that's probably as much as he'll ever have. Mario games do not revolve around Mario developing as a character. Even in the rpgs he's a flat character.

Perhaps his personality hasn't, but through all of the games we learn his hobbies,

Dante runs a small business.

his attitude towards his brother,

Fairly complicated, certainly a hook you could use for a future game's plot.

his willingness to work with enemies upon occasion,

"But on one condition... No. Talking."

how willing he is to help people he doesn't know,

That's kind of what he does for a living. Or he'll even do it for free on occasion like with Credo's last request.

even what games he plays.

http://25.media.tumblr.com/tumblr_m6gpymqLx41rut0reo1_500.jpg

You'd be one of the only ones that didn't hate it, and Demons are bad Humans are good, is kind of the foundation of DMC. Also that some humans strive for demonic power (which makes them even more bad)

Not really, if "Demons are bad" can be said without any form of qualification the foundation of the series' plot, Sparda's rebellion against his own kind for the sake of humanity, doesn't make any sense.
#45dillpickle69Posted 2/6/2013 10:36:57 AM
Screw it, I'll post this again:


I have a bunch of ideas for DMC5. Some elements I partially incorporated from other's theories, so if you hear yours feel free to say so

DMC5: Return of Dante can be right after DMC2, with Nero setting up a portal to get Dante out of the Demon World. He would be at a castle, gathering items needed for the ritual, and the main enemy for his scenario would be a demon whom Sparda sealed on the Island that the castle's in, obviously trying to stop Nero because he doesn't want Sparda's son coming back, and also having some sort of a grudge against Vergil, who he can faintly sense inside Nero. In Dante's scenario, he will be on the other side, fighting through demons to get to the area where the Hell gate would be in the Human World. How Dante knows he needs to go to that specific Hell gate is up for debate, but you could easily have Nero utilize an item that lets him talk to Dante for 2 minutes and explain what he's doing. Dante's enemy would be Mundus, who is still sealed in the Demon World. Needless to say, Dante would be killing him this time instead of sealing him somewhere. Nero's scenario would be explaining his past, with appearances from Lucia, who is taking care of Dante's shop in the meantime, Lady, who gives Nero a ride to the castle and stays guarding their escort, and Trish, who is helping Nero collect the items and can have her own unlockable mini-scenario. Dante's personality in DMC2 doesn't need to be explained, he had a similar personality in the anime but he is back to normal in DMC4, which means Dante can just get moody. Nero's past would be revealed either as Dante & Vergil's cousin (corny, I know) or as a failed clone of Vergil.

DMC5: Vergil's Downfall (badum-tss) would start out when Vergil and Dante are 8, and would shed light on their mother's death. It would then show what happens to Vergil afterwards and how he becomes the way he was in DMC3. Nothing specific, but off the top of my head it would be based around a 15-16 year old Vergil fighting to free his lover, whom one of Sparda's old enemies has captured (Hell, if you want to add a big twist, it would be the same one that is trying to stop Nero in the plot for Dante's Return, stated above). The demon-lord took her into the demon world to use as a sacrifice for a ritual to undo the seal placed on him by Sparda. In the end, the ritual was successful, and his girl dies. Vergil then defeats him, but before he could kill him, the Demon seals himself back into the Demon World to save his life. Thus, Vergil becomes bitter and power-hungry, quoting himself in DMC3: "Might controls everything. Without it, you cannot protect anything."

DMC5: Sparda's Legacy would be about Sparda and his rebellion. The beginning would be about Sparda carrying out Mundus' orders to wipe out a town of Devil Hunters. He does so, but one woman escapes, and it is from then on, his mission to find and kill her. (The enemies for this part would be other demons who are rebelling against Mundus, but aren't really a threat). When he finds her, they fight with Sparda winning easily, but some vague romance stuff happens and they fall in love, with Sparda slowly turning against Mundus. Sparda Starts off with Force Edge, but along the way finds Yamato and Rebellion. Yamato behaves like it does in DMC3, but Rebellion's true form is shown to actually be a very strong Flaming Sword, available only when in the Demon World. There would be bosses that were in previous DMC games that mentioned knowing Sparda, like Beowulf. Around the time of the final confrontation with Mundus, his Demonic Orb (which holds a huge amount of demonic power and is shown to be the reason of his god-status) ends up having it's own will and imbues it's power into Force Edge, giving Sparda the sword of Sparda. yadayada, Sparda seals Mundus, yada yada, seals off the demon world.
---
I came here to chew bubblegum and kick ass, and I'm all out of bubblegum.
http://d24w6bsrhbeh9d.cloudfront.net/photo/5062421_700b.jpg
#46Psychochild27Posted 2/6/2013 10:46:12 AM
even what games he plays.


In other words, after DMC5 we can throw Dante in random kart racers, sports and party game spin offs as a valid substitute to actually developing his character.

Yeah, most of Nintendo's biggest characters have squat for character development. Donkey Kong, Kirby, Mario, Link and the Pokemon trainers are all very shallow as they're effectively just an avatar for the player to interact in their respective worlds with, but these are characters who have persisted over the course of twenty-odd years each in spite of that due to starring in strong, fun games.

Hell, some of Nintendo's attempts to give their characters actual development have backfired catastrophically with Other M.
#47WakutanPosted 2/6/2013 10:47:32 AM
Platinum games should do Hack and Slash games. But Capcom gave them a finger (Clover studio) and the relationship between them is somewhat disturbed.

Capcom really sucks.
#48dillpickle69Posted 2/6/2013 10:48:09 AM
I come into this topic talking about DMC5 and people are arguing about Mario's character development...
---
I came here to chew bubblegum and kick ass, and I'm all out of bubblegum.
http://d24w6bsrhbeh9d.cloudfront.net/photo/5062421_700b.jpg
#49AsellusPosted 2/6/2013 10:48:11 AM
Hell, some of Nintendo's attempts to give their characters actual development have backfired catastrophically with Other M.

Exactly, a flat character can work very well for certain roles and "video game protagonist" is often one them.

Plus a flat characterization is certainly preferable to a bad characterization (Not so much talking about D-littlem-C here as Other Samus... Poor Samus.).
#50Ether101Posted 2/6/2013 10:52:30 AM
Taizuku posted...
Answer it again.


I have four ideas for a DMC game. All four of them are related and two of them would be remakes.

One of them is a spoof of all the crap surrounding this game with the tag line "The prequel to the prequel of the prequel." noting that it takes place before the DMC3 manga and would revolve around the band Dante is in. One of the biggest things to take into account that the game would have the initials DMC but the name would be different to mark it as part series and as a spine off that differs in many ways. It would also tie into the origins of Nero as anti-villains in the game would posses the same Devil Bringer powers and might be a relative of his. The different members of the band would all be playable and have different themes to their design and fighting and there would be plenty of shout outs to different DMC media as part of the game. I would want to put both bars seen in first novel and DMC3 game and manga as well as .45 Caliber Works that would work as the shops of the game. I use this as a way to get side characters from the novels and anime into the game and actually tie them into the workings of the series. I also would want to work in little unlockable episodes that would touch upon what different characters form the series are doing at this point.

My second idea would to be a remake of DMC4 that would have everything the game needed as well as something extra. I would add missions for Dante, Trish and Lady and completely rework Nero's so that they fit with the new ones. I'd might even try to throw in another character to play as along with a Nero Angelo 'spirit' fight for Dante as he's leaving the Order's HQ in the same place that Nero and Credo fought just because it would be tie that bit of symbolism a little bit more.

My third idea is a basically a sequel to my first but set after DMC4 and would lead into DMC2 indirectly. The premise of the game would be exploring who and possibly what Eva really was. It would start with somebody making the poor life decision of kidnapping Trish and Dante and Co. setting off to save the badguys form their horrible fate and would transgress into the the myths and truths about Sparda and Eva.

The last idea is a remake of DMC2 with an actual story and more of everything.

That's one of the things I would do as well. I think the DMC game that I would make would basically have to much content.

I would introducing a bunch of other playable characters that are Dante's family, they'd literately form a five man band him. I know I would try to get as many playable characters as I could into the game as possible. I'd even go so far as to have unlockable ones follow the Ryu'n'Ken way of things. Like how Jeane was a mortified Bayonetta.

I'd reintroduce both prominent and background characters characters from the manga, anime and novels. I think I'd go in a more Metroidvania rout even if I didn't divert from the mission style of the series. So character's like Enzo and Morrison would be the primary info and side/mission givers where as Nell Goldstein would be the Rodin of the game providing extra weapons besides the ones found during normal game play as well as making new ones and modifying existing ones.

I'd also try to fit in as much of the ideas people like from Bayonetta into the DMC formula instead of just turning it into a Bayonetta clone.

I also have this one idea for a boss fight were the main them is confusion and you control both fighters.
---
Gamers have lost their pride.
Complacency can be a sin.