Eshiro said the decision to reboot the series was in part due to a desire to increase sales.
"Taking Devil May Cry 4 as an example, including the PC versions we sold 2.7 million of that particular game, but we looked at the market and saw that there were other action games selling four million, five million, all these copies," he explained.
"One of our goals for this game is to create something new and fresh that keeps the old fans but also catches new people, so that we can increase our overall appeal, our sales and our audience."
Any publisher who thinks that a 7-hour long, single-player-only action game is going to sell 4 - 5 million copies in this day and age is dreaming. DmC will be lucky if it can get half of DMC4's sales. Since 2009 game-sales have been dropping every year, thanks to the recession, Call of Duty, GameStop used-game sales, etc.
SSF4 clan: Team SIN Dragon Lord rank: Jin Kazama | http://www.youtube.com/user/KyojiroInc
Keiji Inafune: "We don't just want to come at it and just say, oh it's a popular series, let's make a sequel. We want to say, let's make a sequel that's going to be custom-tailored to what the fans want"