I mean, I go through DMC1, 2, and 3, and it's all dark and drab and very dull in color(for the most part). I get kind of tired seeing the same colors in the same looking areas.
Then I play DMC4 and it's like "HOLY CRAP THE COLORS!" There's blues and reds and grass and blue sky and forest and all of that. Then I get to Fortuna Castle, and it reverts back to that DMC1-3 style a little, but it's fine because I GOT COLORS EVERYWHERE ELSE. --- Hell If I Know What Marvel Team I'm Maining... Playing: DMC1-4, DmC, Bayonetta, UMvC3, JC2, Skyrim, etc.
No I actually like this aspect. The past games didn't have strong level variety and DMC4 did that aspect better. Just a shame they rushed the game and we didn't end up with more original content for Dante's handful of missions. --- http://billysan291.deviantart.com/ PSN: Billysan291
Well no, it's not "wrong"... I still like DMC1's visual style/environments the best though. It had it's fair share of color and interesting use of lighting. DMC4 was okay, just a little too bright in some areas for my taste. --- http://img36.imageshack.us/img36/9970/rocketsnailw.gif
Nah, I liked the environments as well. They were a nice change of pace from the other games while still sticking to it's roots. If only you didn't have to see them repeated so many times. --- 2012's Undisputed Badass: Scizor
Nah, I liked the environments as well. They were a nice change of pace from the other games while still sticking to it's roots. If only you didn't have to see them repeated so many times.
I don't mind getting familiar with areas like Fortuna Castle. Besides, the better you know an area, the less lost you wind up getting, meaning you get better time bonuses. --- Now Playing: DMC4 on Hard/SoS Last updated: 09/02/13