Shouldn't Vergil from both DmC and DMC3 have a parry move?

#1Shadow CloudPosted 3/7/2013 7:02:59 AM
For the player to use? Vergil from both versions uses it in his boss fights to stop your combos. It's a great move that would add a lot more to his limited defensive options.
#2mogensuPosted 3/7/2013 7:43:44 AM
Limited defensive options? Did you know try his dark slayer?
#3SHMYazooPosted 3/7/2013 7:46:12 AM
He can parry by hitting the enemy at the same time the enemy is attacking, just like Dante. It's not a dedicated parry button but it's there, just need to time it right (the system is very lenient, so you should be fine).
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#4Shadow Cloud(Topic Creator)Posted 3/7/2013 8:02:55 AM
mogensu posted...
Limited defensive options? Did you know try his dark slayer?


Compared to Dante it is limited since there's no royal guard or angel/demon dodge. And obviously yes, I do know about his dark slayer style.
#5produnerPosted 3/7/2013 8:40:39 AM
That is a boss thing that functions in a similar way to damage scaling in fighting games. It basically prevents the player from using an infinite string or deal a large amount of damage in that time.

Royal guard is a dante thing, so vergil needs something with a similar function but focuses on his style and aggression, and has other applications. But hey! the series is probably dead and such a fine mechanics can only exist in DMC, since DmC is more about dumping styles and technical aspects of the original series.