xKazerux posted...
In all fairness, Lords of Shadow wasn't all that bad of a reboot. It definitely wasn't the next Symphony of the Night or even my favorite 3D Castlevania (that belongs to Lament of Innocence) but there's no denying it was still a quality game. I'm pretty bummed that there seem to be no more Castlevanias in the original timeline anymore though..
And Nier was still great, currently my favorite RPG. I'm only disappointed we didn't get both versions here and only the Papa Nier one instead.
It lost a number of things iconic with Castlevania titles though, mainly a MEMORABLE musical score that stood out, exploration, homage to old horror films and cryptids, etc. The one thing it improved on is whip aesthetic where you look like you're actually swinging a whip now...although they also removed a lot of weapons making you use nothing but a whip.
As for Nier...the main lesson to take from Nier can be shown in it's sales figures. The ORIGINAL unchanged version sold fantastically and was well received. The International version that was ruined by a-holes in LA got mixed reviews, bombed, and killed the company. A lot of people boycotted the game because no one wanted to support the decisions of dumbasses in LA. While the game still had some issues here and there even if it wasn't changed, it still lost a massive chunk of sales for such a move, not to mention it completely ruined the story with that move.
"Let's take a fleshed out character and completely change his age, appearance, and relationship with other characters well into the game's development because d-bags in America says so!" Although to be fair, if they had started with the old man, it wouldn't be nearly as bad. But it's the cause of the change that turned many people away...okay, the looks played a part too since he was genuinely ugly, the lament of the dev saying that he was forced to make a choice he hated didn't help too.