Yep. Certainly would make any game better by a permanent 30% to have Nevan useable in it. --- PSN: AlexxShadenk777 "DMC1 is the best, DMC4 is the worst. Not changing this signature till DMC1 gets its true sequel." January 17th 2013
This is one of the things that bugged me about this game. In every other DMC game, the weapons were actual Devil Arms; they had demons inside of them. In DMC3 in particular, the weapons you used WERE the bosses you fought and defeated. It gave them a hellova lot more character.
In this one? It's like "Oh look, Dante's got an axe. It's demonic! How do you know? It's red. And over here? This one's a scythe! It's blue, cause, you know, it's angelic. We put a lot of thought into these designs, guys."
It's particularly aggravating for the ones you get for beating the Succubus/Barbas. Like it would've been so easy for them just to make the designs more based around the enemies you fought... But they just didn't.
Same goes for having enemies/bosses with actual mythological backgrounds, giving Mundus any sort of characterization that wasn't facepalm worthy, using Nelo Angelo instead of "Hollow Vergil", including, you know, a lock-on feature, having Vergil actually betray Dante instead of just arguing...
It just seems like they weren't trying very hard. --- honk pap HONK shooosh