DmC: Devil May Cry
Just beat DmC: Devil May Cry...I loved this game!
Back To: Board List | Topic List | Topic Archived
Zora_Prince posted... KA_ME_HA_ME_HA posted...Orange00 posted...KA_ME, same can be said about DmC. Maybe a sequel would fix what's missing in current game.. No offense but it's a double-standard that reeks.. I understand that worry, but if enough people speak up they'll probably fix it. Just wait for a sequel. Honestly, it kind of makes sense that Lara isn't doing a whole lot of actual tomb raiding in the reboot. It's more her evolution into the classic Lara. In a sequel, you'll probably see more puzzle-esque tombs and the like.... and hopefully Dinosaurs..... --- [INSERT SIGNATURE HERE] | |
KA_ME_HA_ME_HA posted... I understand that worry, but if enough people speak up they'll probably fix it. Just wait for a sequel. Honestly, it kind of makes sense that Lara isn't doing a whole lot of actual tomb raiding in the reboot. It's more her evolution into the classic Lara. In a sequel, you'll probably see more puzzle-esque tombs and the like.... and hopefully Dinosaurs..... I'm betting the sequel is going to have to do with following her father's footsteps or finishing something he couldn't and I'm expecting some big environments. I just hope they don't forget to diversify and add real puzzles, not small demos that look like they're just showing off what their physics engine can do. --- Official Auron of the boards. The only one bad*** enough to like Light. CP: TERA, MGR, TR | |
KA_ME_HA_ME_HA posted... Zora_Prince posted...KA_ME_HA_ME_HA posted...Orange00 posted...KA_ME, same can be said about DmC. Maybe a sequel would fix what's missing in current game.. No offense but it's a double-standard that reeks.. If it happens, great. However, I'm extremely pessimistic. Here's what the former director of Tomb Raider said... The segment of the gaming audience that is interested in and patient with the kind of difficult and fatal gameplay you miss is too small for current AAA games to support. There is no model for making a game that cost as much as Underworld cost that could recoup that investment without appealing to a broader audience. This flies directly in conflict with much of what made Tomb Raider great at the start, and trying to find the right balance was a big part of my job. I know that the answer we presented disappoints the hardcore fans, and it was unavoidable. We can strive to make games as exciting as the past, but you likely won't ever see games as demanding as they were in the old days. See, I can understand what this board went through with DmC. This generation has been a generation of dumbed down famous series... Splinter Cell Devil May Cry Tomb Raider Final Fantasy Silent Hill Ninja Gaidan Counter Strike Hitman With the possible exception of Silent Hill: Downpour, they never really went back. --- We must not confuse dissent with disloyalty. Dissent is the highest form of patriotism. | |
Tomb Raider (2013) is to TR series what DmC is to DMC series. People may like TR (2013) for a number of reasons, yet, as a true Tomb Raider fan as I am, I can tell you it fails on most (if not all) accounts. It feels and plays like an Uncharted game and both series were very different from one another before this overhaul. The music is sub-par with the exception of maybe two or three, the graphics are mostly okay with a very bad hair/ water/ fire effect, the story is all over the place and, besides Lara, no character is relevant. It's a borefest, except for the average to good gameplay. People who say TR (2013) is "okay" are probably saying this because they weren't TR fans to begin with. Same with DmC (myself included). So, no double-standards, please. | |
CirOnn posted... Tomb Raider (2013) is to TR series what DmC is to DMC series. People may like TR (2013) for a number of reasons, yet, as a true Tomb Raider fan as I am, I can tell you it fails on most (if not all) accounts. It feels and plays like an Uncharted game and both series were very different from one another before this overhaul. Double standards are pretty normal here, it's all you'll have from antis. You'll eventually get used to them, for fun factor. ;) | |
CirOnn posted... Tomb Raider (2013) is to TR series what DmC is to DMC series. People may like TR (2013) for a number of reasons, yet, as a true Tomb Raider fan as I am, I can tell you it fails on most (if not all) accounts. It feels and plays like an Uncharted game and both series were very different from one another before this overhaul. And both were clearly made for people who weren't already huge fans of the series... --- We must not confuse dissent with disloyalty. Dissent is the highest form of patriotism. | |
I bought the DMC: HD collection today. You're probably all curious what the person who loved DmC thought of it. I'm enjoying it. I'm on the level after defeating that Ice Cerberus. I'm pleasantly surprised that it's like the original in that you can go back and explore places you've already been. I've been going back and fighting enemies for the experience, for fun, and practice. It seemed simply at first, but it has gotten much better since getting a second weapon. --- We must not confuse dissent with disloyalty. Dissent is the highest form of patriotism. | |
One thing I hate is the dodging system. When I press the dodge button, I like to know if I'm going to roll or jump. In the chaos of combat, it's difficult to know what direct you're facing and where you need to point the analog stick. --- We must not confuse dissent with disloyalty. Dissent is the highest form of patriotism. | |
Ink-Ribbon posted...
No matter how I feel about some of your attempts to rile folks up, I have to appreciate someone who knows it's all fun at the end of the day. Trying to take this place seriously will only drive people insane. = / Zora_Prince posted... It seemed simply at first, but it has gotten much better since getting a second weapon. It only gets better as you start leveling up the styles more. But there's nothing like mastering the ability switch back and forth between weapons on a whim. ^_^ Zora_Prince posted... One thing I hate is the dodging system. When I press the dodge button, I like to know if I'm going to roll or jump. In the chaos of combat, it's difficult to know what direct you're facing and where you need to point the analog stick. As other people will undoubtedly tell, I find this is one of those things that with time and patience, you really adapt to. So I can only hope the same holds true for you, but as I said in the other topic, Trickster style does just that. Style button becomes a dedicated dodge button, and makes for some great mobility methods that really come in handy. I recommend getting to at least level 2. --- What happened to survival horror? Ironically, it did not survive - TheCyborgNinja | |
I love how Devil May Cry fans have suffered through so much, having their favorite series changed and dumbed down, yet are completely oblivious and don't understand when somebody else's series is watered down. At this point, it looks more likely that you'll get your wish: Capcom has acknowledged it has a problem with its fanbase after RE6 and DmC and the sales proved a point. Tomb Raider, on the other hand, is selling well and doing well with people who never liked the series in the past and don't care that it was dumbed down. You say they might add puzzles later? Why would they make the next Tomb Raider smarter when dumbing it down appealed to the masses? Both of these games were made for the masses. Not for the fans. --- I hate farting |
Facebook
Twitter