If Capcom wanted a reboot

#1docman864Posted 4/5/2013 12:07:09 PM
why didn't they simply do it themselves just like Crystal Dynamics?
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if you don't play this game, you ARE part of the f***ing problem.
#2smithkakarotPosted 4/5/2013 12:08:16 PM
Because they wanted to appeal to a western audience, so they figured they might as well get a western studio to MAKE it.
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#3MixorzPosted 4/5/2013 12:09:58 PM
docman864 posted...
why didn't they simply do it themselves just like Crystal Dynamics?


Outsourcing to save money. It was cheaper for a small dev team (NT in this case) than for Capcom themselves to do it. DMC was always a niche franchise. They would never do this with Street Fighter or any of their big essential franchises.
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#4docman864(Topic Creator)Posted 4/5/2013 12:10:34 PM
smithkakarot posted...
Because they wanted to appeal to a western audience, so they figured they might as well get a western studio to MAKE it.


my problem with this Westernization is that they even tried it themselves with RE6 and ended making a tasteless hamburger.
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if you don't play this game, you ARE part of the f***ing problem.
#5docman864(Topic Creator)Posted 4/5/2013 12:11:10 PM
Mixorz posted...
docman864 posted...
why didn't they simply do it themselves just like Crystal Dynamics?


Outsourcing to save money. It was cheaper for a small dev team (NT in this case) than for Capcom themselves to do it. DMC was always a niche franchise. They would never do this with Street Fighter or any of their big essential franchises.


is it really cheaper in UK?
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if you don't play this game, you ARE part of the f***ing problem.
#6produnerPosted 4/5/2013 12:11:57 PM
Mixorz posted...
docman864 posted...
why didn't they simply do it themselves just like Crystal Dynamics?


Outsourcing to save money. It was cheaper for a small dev team (NT in this case) than for Capcom themselves to do it. DMC was always a niche franchise. They would never do this with Street Fighter or any of their big essential franchises.


Actually they did with sf ex and darkstalkers, capcom never changes.
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#7docman864(Topic Creator)Posted 4/5/2013 12:15:01 PM
produner posted...
Mixorz posted...
docman864 posted...
why didn't they simply do it themselves just like Crystal Dynamics?


Outsourcing to save money. It was cheaper for a small dev team (NT in this case) than for Capcom themselves to do it. DMC was always a niche franchise. They would never do this with Street Fighter or any of their big essential franchises.


Actually they did with sf ex and darkstalkers, capcom never changes.


pretty much almost all their games. Did you know that Street Fighter 4 was not really made in house? same goes for Marvel vs Capcom 3. Capcom staffs were mainly working on Resident Evil games (5 and 6) this entire generation.
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if you don't play this game, you ARE part of the f***ing problem.
#8produnerPosted 4/5/2013 12:21:27 PM
docman864 posted...
produner posted...
Mixorz posted...
docman864 posted...
why didn't they simply do it themselves just like Crystal Dynamics?


Outsourcing to save money. It was cheaper for a small dev team (NT in this case) than for Capcom themselves to do it. DMC was always a niche franchise. They would never do this with Street Fighter or any of their big essential franchises.


Actually they did with sf ex and darkstalkers, capcom never changes.


pretty much almost all their games. Did you know that Street Fighter 4 was not really made in house? same goes for Marvel vs Capcom 3. Capcom staffs were mainly working on Resident Evil games (5 and 6) this entire generation.


LOL Seth killian said that SF4 was a mess when he was assigned into the team.
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Huskies are quite the handful.
When i'm alone, i pretend to be a black hole.
#9HecateXPosted 4/5/2013 4:01:39 PM
Mixorz posted...
docman864 posted...
why didn't they simply do it themselves just like Crystal Dynamics?


Outsourcing to save money. It was cheaper for a small dev team (NT in this case) than for Capcom themselves to do it. DMC was always a niche franchise. They would never do this with Street Fighter or any of their big essential franchises.


And yet they expend a lot of money on the Avatar motion capture technology.
Also, both Street Fighter 4 and Marvel vs Capcom 3 where made by outsourced studios, Dimps and 8ting respectively
#10SiLVeR_420Posted 4/5/2013 5:02:41 PM
HecateX posted...
Mixorz posted...
docman864 posted...
why didn't they simply do it themselves just like Crystal Dynamics?


Outsourcing to save money. It was cheaper for a small dev team (NT in this case) than for Capcom themselves to do it. DMC was always a niche franchise. They would never do this with Street Fighter or any of their big essential franchises.


And yet they expend a lot of money on the Avatar motion capture technology.
Also, both Street Fighter 4 and Marvel vs Capcom 3 where made by outsourced studios, Dimps and 8ting respectively


Also a portion of their earnings have to go to Epic because NT is to incompetent to use something else other then Unreal Engine.
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