"This game is too easy even on DMD"

#211Psychochild27Posted 4/22/2013 6:03:32 PM(edited)
UtaNapishti posted...
I actually thought that after all the build-up, SHMY was going to give an actual answer rather than a cop out.

No, I didn't.


At least we all know what the guy was doing the past four hours.

/so many words to say "no u 2 bias"
#212syctheweilderPosted 4/22/2013 6:15:11 PM(edited)
Query:

How does the parry system in DmC work? What are the framerate benchmarks for Metal Gear Rising? How does the parry system in Metal Gear Rising work?

Answers:

produner posted...


MGR has a parry window of 20 frames. It doesn't drop below 45-50fps and post your source of the average FPS/benchmark of MGR. DmC has 24fps.

DmC doesn't have a parrying window, you must have active frames that must connect with the enemies active frames.

MGR doesn't have restriction on inputs, thus you might mash on lower difficulties.

If you don't have evidence, and you don't understand crap about FPS and game mechanics , save yourself the embarrassment.

Besides, no one brought up MGR, and it doesn't change the fact that DmC runs at 24fps average, 100+ms input lag, and parrying is broken because you can use long ranged special moves with many active frames of attack. You don't even understand DmC's parry system.

Benchmarks it runs at near 60fps, lol

http://www.youtube.com/watch?v=4599MBazNH8&feature=player_embedded



SHMYazoo posted...
I've been thinking, why should I bother explaining the parry system when there's people here who think MGR's parry requires more precision BECAUSE of 60 fps? On top of that, there are people here that after having played both STILL think it's harder / requires more skill to parry in MGR than in DmC. Sure, ONCE AGAIN, DmC is one of the easiest in the sub genre (I know this because I actually played the game, some of you should try it before trying to sound cool on the internet) but when its parry window of opportunity manages to be smaller than a game that has that as the main focus, you know there's something wrong. Not only that, but it actually has on the fly weapon switch and more than 20 combos available to you. It actually requires more than two playthroughs to unlock everything in there. The least Platinum could do was flesh out the weapons, but what we got was weapons like the Sai with only 2 moves. Yet it's better than DmC for most of you guys... Maybe because the protagonist has white hair? Haha! Who knows?

So, again, why should I bother explaining something to people that are clearly biased and have shown again and again where their true intentions are? First you need to step your game up, you know, try playing some better ninja games instead of MGR only, maybe other great HnS games like Bayonetta (an actually good HnS game from the same developers), then you need to understand that difficulty and fps don't necessarily make or break a game. If you manage to be polite after doing all that, maybe we can talk again. Until then, keep crying over Dante's black hair and "low fps". The fun part is that the PC version runs at 60 fps but some of you at the time mentioned how the game was "developed with 30 fps in mind", showing your uneducated opinions. You know, I heard a similar argument not too long ago about Dark Souls. People wanted to remove the 30 fps cap on the PC version but console players kept saying how the game was DEVELOPED WITH 30 FPS in mind and how it would "break" the game and mess with the multiplayer and parrying if they ever removed it. Guess what happened when they removed it? Absolutely nothing. Parry window was still the same, online was still the same.

I know it's likely that you'll answer this by either saying "everything you said is wrong BECAUSE I said so!" or "you're mad lololol" but I thought it was worth saying it to you guys at least this time. Feel free to ignore and mock the post. I'll be having fun here playing games. Hope you make the most out of your free time.



I expected more from you, yazoo.
All you had to do was answer a question, but instead you go on a pointless tirade in which you don't answer the question.
#213Edward_R_MurrowPosted 4/22/2013 6:58:13 PM
Uh, lrn2extrapolate topicreatorbro?

I mean, really, it's not a terribly difficult thing to draw from experiences and make an educated guess about how similar things you have not yet experienced may feel if you know specifically how they are going to differ from the "base" experiences.
---
dfsdfsddfsdfsddf
#214syctheweilderPosted 4/22/2013 6:59:20 PM
it's also not difficult to post an explanation of the parry mechanic, but he refuses to do so.
#215TriangleMasherPosted 4/22/2013 7:19:39 PM
"everything you said is wrong BECAUSE I said so!" or "you're mad lololol"
---
Triangle Triangle Triangle Triangle Triangle Triangle Triangle
#216RagueltheUFOPosted 4/22/2013 7:35:02 PM
SHMYazoo posted...
I've been thinking, why should I bother explaining the parry system when there's people here who think MGR's parry requires more precision BECAUSE of 60 fps? On top of that, there are people here that after having played both STILL think it's harder / requires more skill to parry in MGR than in DmC. Sure, ONCE AGAIN, DmC is one of the easiest in the sub genre (I know this because I actually played the game, some of you should try it before trying to sound cool on the internet) but when its parry window of opportunity manages to be smaller than a game that has that as the main focus, you know there's something wrong. Not only that, but it actually has on the fly weapon switch and more than 20 combos available to you. It actually requires more than two playthroughs to unlock everything in there. The least Platinum could do was flesh out the weapons, but what we got was weapons like the Sai with only 2 moves. Yet it's better than DmC for most of you guys... Maybe because the protagonist has white hair? Haha! Who knows?

So, again, why should I bother explaining something to people that are clearly biased and have shown again and again where their true intentions are? First you need to step your game up, you know, try playing some better ninja games instead of MGR only, maybe other great HnS games like Bayonetta (an actually good HnS game from the same developers), then you need to understand that difficulty and fps don't necessarily make or break a game. If you manage to be polite after doing all that, maybe we can talk again. Until then, keep crying over Dante's black hair and "low fps". The fun part is that the PC version runs at 60 fps but some of you at the time mentioned how the game was "developed with 30 fps in mind", showing your uneducated opinions. You know, I heard a similar argument not too long ago about Dark Souls. People wanted to remove the 30 fps cap on the PC version but console players kept saying how the game was DEVELOPED WITH 30 FPS in mind and how it would "break" the game and mess with the multiplayer and parrying if they ever removed it. Guess what happened when they removed it? Absolutely nothing. Parry window was still the same, online was still the same.

I know it's likely that you'll answer this by either saying "everything you said is wrong BECAUSE I said so!" or "you're mad lololol" but I thought it was worth saying it to you guys at least this time. Feel free to ignore and mock the post. I'll be having fun here playing games. Hope you make the most out of your free time.


Can I get an actual answer instead of lying about the frame rate. I'm disappointed that you won't shoot your mouth off and just shout nothing.

If you were a character in Ace Attorney, you would be Winston Payne. :(
#2175hadowsPosted 4/22/2013 7:41:47 PM
RagueltheUFO posted...
SHMYazoo posted...
I've been thinking, why should I bother explaining the parry system when there's people here who think MGR's parry requires more precision BECAUSE of 60 fps? On top of that, there are people here that after having played both STILL think it's harder / requires more skill to parry in MGR than in DmC. Sure, ONCE AGAIN, DmC is one of the easiest in the sub genre (I know this because I actually played the game, some of you should try it before trying to sound cool on the internet) but when its parry window of opportunity manages to be smaller than a game that has that as the main focus, you know there's something wrong. Not only that, but it actually has on the fly weapon switch and more than 20 combos available to you. It actually requires more than two playthroughs to unlock everything in there. The least Platinum could do was flesh out the weapons, but what we got was weapons like the Sai with only 2 moves. Yet it's better than DmC for most of you guys... Maybe because the protagonist has white hair? Haha! Who knows?

So, again, why should I bother explaining something to people that are clearly biased and have shown again and again where their true intentions are? First you need to step your game up, you know, try playing some better ninja games instead of MGR only, maybe other great HnS games like Bayonetta (an actually good HnS game from the same developers), then you need to understand that difficulty and fps don't necessarily make or break a game. If you manage to be polite after doing all that, maybe we can talk again. Until then, keep crying over Dante's black hair and "low fps". The fun part is that the PC version runs at 60 fps but some of you at the time mentioned how the game was "developed with 30 fps in mind", showing your uneducated opinions. You know, I heard a similar argument not too long ago about Dark Souls. People wanted to remove the 30 fps cap on the PC version but console players kept saying how the game was DEVELOPED WITH 30 FPS in mind and how it would "break" the game and mess with the multiplayer and parrying if they ever removed it. Guess what happened when they removed it? Absolutely nothing. Parry window was still the same, online was still the same.

I know it's likely that you'll answer this by either saying "everything you said is wrong BECAUSE I said so!" or "you're mad lololol" but I thought it was worth saying it to you guys at least this time. Feel free to ignore and mock the post. I'll be having fun here playing games. Hope you make the most out of your free time.


Can I get an actual answer instead of lying about the frame rate. I'm disappointed that you won't shoot your mouth off and just shout nothing.

If you were a character in Ace Attorney, you would be Winston Payne. :(


Winston is at least likable, Yazoo on the other hand.
---
Ill add something here later....
#218RagueltheUFOPosted 4/22/2013 7:45:45 PM
5hadows posted...
RagueltheUFO posted...
SHMYazoo posted...
I've been thinking, why should I bother explaining the parry system when there's people here who think MGR's parry requires more precision BECAUSE of 60 fps? On top of that, there are people here that after having played both STILL think it's harder / requires more skill to parry in MGR than in DmC. Sure, ONCE AGAIN, DmC is one of the easiest in the sub genre (I know this because I actually played the game, some of you should try it before trying to sound cool on the internet) but when its parry window of opportunity manages to be smaller than a game that has that as the main focus, you know there's something wrong. Not only that, but it actually has on the fly weapon switch and more than 20 combos available to you. It actually requires more than two playthroughs to unlock everything in there. The least Platinum could do was flesh out the weapons, but what we got was weapons like the Sai with only 2 moves. Yet it's better than DmC for most of you guys... Maybe because the protagonist has white hair? Haha! Who knows?

So, again, why should I bother explaining something to people that are clearly biased and have shown again and again where their true intentions are? First you need to step your game up, you know, try playing some better ninja games instead of MGR only, maybe other great HnS games like Bayonetta (an actually good HnS game from the same developers), then you need to understand that difficulty and fps don't necessarily make or break a game. If you manage to be polite after doing all that, maybe we can talk again. Until then, keep crying over Dante's black hair and "low fps". The fun part is that the PC version runs at 60 fps but some of you at the time mentioned how the game was "developed with 30 fps in mind", showing your uneducated opinions. You know, I heard a similar argument not too long ago about Dark Souls. People wanted to remove the 30 fps cap on the PC version but console players kept saying how the game was DEVELOPED WITH 30 FPS in mind and how it would "break" the game and mess with the multiplayer and parrying if they ever removed it. Guess what happened when they removed it? Absolutely nothing. Parry window was still the same, online was still the same.

I know it's likely that you'll answer this by either saying "everything you said is wrong BECAUSE I said so!" or "you're mad lololol" but I thought it was worth saying it to you guys at least this time. Feel free to ignore and mock the post. I'll be having fun here playing games. Hope you make the most out of your free time.


Can I get an actual answer instead of lying about the frame rate. I'm disappointed that you won't shoot your mouth off and just shout nothing.

If you were a character in Ace Attorney, you would be Winston Payne. :(


Winston is at least likable, Yazoo on the other hand.


Then...Zinc Lablanc? |____| <(O_o)<
#219sworderPosted 4/22/2013 7:47:06 PM(edited)
Yazoo is running out of material and decided to bring up the hair LOL

I love when people bring up the hair, it's like they are trying to get a bad reaction out of people.

"I'm gonna piss you off so I'm gonna mention Dante has black hair and Raiden has white! Take that!"

XD
#220TriangleMasherPosted 4/22/2013 7:48:48 PM
Even that is wrong.

Raiden is blond.

Platinum blond to be exact (no really that is a dye color).
---
Triangle Triangle Triangle Triangle Triangle Triangle Triangle