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3 years ago#121
Well, I trust you, you're reasonable...XD
Hopefully, that makes you happy.
3 years ago#122
produner posted...Ink-Ribbon posted...
I only get pissed, i don't have other emotional reactions.
3 years ago#123
Ink-Ribbon posted...produner posted...Ink-Ribbon posted...
Well, somehow I doubt that.
Don't you love huskies?
3 years ago#124
produner posted...Ink-Ribbon posted...produner posted...
No, they are quite the handful.
3 years ago#125
I'm sorry but I just don't see the problem in DmC with the frame rate other than lower quality graphics.
A. I take it you ignored my post from a while back, anyway the gravity physics and the amount of time DmC lets you in the air is just stupid. The problem with controls in not in the non-responsiveness or the input delay but they are programmed to be SLOW and delayed thanks to 30fps (even the weapon switches mid combo last long), essentially removing the amount of fast combos and the skill to react fast. Instead you have these huge window of time to plan out your next attack. DmC is a streamlined HnS, made for those to just pick up the controller and then just play. There is nothing wrong with that, only thing is, it has devil may cry on the title and there is a certain standard to it.
B. Dragon's Dogman is not HnS
There are many great games that run on 30fps (ex Arkham series) but HnS wise, 30fps is a handicap. The only HnS that is 30fps that i can digest is GOW and thats because it more of a smasher than a full blown HnS game.
3 years ago#126
Xtreme65 posted...I'm sorry but I just don't see the problem in DmC with the frame rate other than lower quality graphics.
GOW 1 and 2 ran at 60fps, the others got some drops and it does hurt the controls and visuals like animations where you have to dodge fast attacks; the latter is something common in HnS hence the need for high fps.
3 years ago#127
darkslayer001 posted...Xtreme65 posted...I'm sorry but I just don't see the problem in DmC with the frame rate other than lower quality graphics.
did not know GOW 1,2 ran at 60. That explains why GOW3 didn't felt as good to me gameplay wise.
3 years ago#128
I didn't know GOW was a 30fps game. I thought the first 2 games did run at 60 fps. I don't know much about GOW 3 and Ascension, though...
3 years ago#129
3 averages at 40 and drops below 60fps during fights and cutscenes. I played GOW:A's demo and it doesn't like smooth 60fps, but i am not sure.
3 years ago#130
I didn't enjoy the terrible enemy AI in DMC3, their lack of moves, their attempt at difficulty through high hp, high attck frequency and number of enemies.
It was fun beating the crap out of literal and figurative sandbags with an aerial ballet of combos, but they are still sandbags. Yes they expanded Dante's capabilities from Dmc1, but they should have expanded the enemies' too in order to create a meaningful interaction, not a one-sided beatdown.
|More topics from this board...|
|And so, the game died.||Strelok||38||6/28 12:45AM|
|I just gotta say...DmC wasn't as much of a departure from the series as GOW4 is.||Taizuku||9||6/20 12:36AM|
|Greatest Devil May Cry game of all time....||harrier33||14||6/18 2:20PM|
|$ This game is a success $||damin||15||6/18 2:19PM|
|This game retroactively ruined the DMC talk among former fans||Shinra-Army||2||6/10 3:46PM|