DMC1: Alastor (v.Joe style)
Doppelganger - there is 2 characters in DS. one morphs into current character, aka doppelganger, other morphs into previous character aka shadow ( i think thats their names)
BB and P4A generally hated by people, who're assuming MvC3 is a good game :P
Changing the subject. What gameplay mechanics will this game have?
DMC1: Alastor (v.Joe style)
They ARE Guilty Gear- just with visual novels stapled to them, and a handful of scrub-friendly mechanics that will hopefully be phased out (if i remember correctly, Continuum Shift did away with the overdrive shortcuts).
Beyond that they've met with far more acclaim for doing comparatively little and that's a bit irksome.
Phoenixeater posted...DMC1: Alastor (v.Joe style)
But GG was also basically mix with visual novel
Main Hall of Mallet Island Castle: Why not day and night versions of the stage that changes with each round?
Some of the stages you hated can be made more interesting if some of things were added to them or changed in the background. I'll give some examples:
DMC1 Mundus 1 stage: add some hooded members of the Demon Clan praying to the statue which is Mundus in diguise.
DMC1 Mundus 2 stage (the one with the lava pool): take some inspiration from the Midnight Carnivale stage from Guilty Gear by adding Lightning bolts and meteors falling
from the sky.
Speaking of stages, I have some ideas for new ones:
DMC4 Residential Area (before fighting Agnus as Dante): In different rounds different things will happen in the background. It will show either low-rank Order knights
or Bianco/Alto Angelos fighting enemies like Scarecrows, Assaults, and a Blitz. From time to time, a random civilian (a man, woman, or child) will run across the stage in a panic to escape.
Certain attack will temporarly knock him/her down.
DMC4 Pier: Civilians being escorted on boats/ships to escape from the island.
Mallet Island Sewers: The red eyes of the Beelzebub can be seen from the pipes before flying/crawling out of them.
DMC4 Agnus's lab: Seeing Agnus trolling around and mocking you would be funny.
DMC4 Angelo Creation: Seeing the souls of humans and demons being sucked from their bodies and transplanted into suits of armor (the Angelos) would be a disturbing site.
DMC4 Forest/Training Grounds: not much to say about it.
DMC3 Laviathan stage: seeing vehicles, parts of buildings, humans, and other crap it swallowed falling into its stomach.
DMC3 missiom 1 stage: see Forest/Training grounds.
Only if I get to perform brutal fatalities on Donte.
Remember when games used to be good?
Proudly boycotting Capcom and DLCs.
It should be made by Arc System Works, because arch-rivals in blue and red is every ArcSys game ever.
"Welcome to Oblivion!"-Vegeta