Is this game like God of war with the button smashing?

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User Info: ufara

ufara
2 years ago#61
Ink-Ribbon posted...
ufara posted...
There wasn't any QTEs in MGR's cutscenes. Mostly just to finish off bosses.


In another words, there was QTE but not that much like in God of War for example...;)


Basically. For the most part. The only one like that that I can think of would be the final part of the final boss.
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User Info: Rising_shadow

Rising_shadow
2 years ago#62
LordKaizer posted...
ufara posted...
There wasn't any QTEs in MGR's cutscenes. Mostly just to finish off bosses.


and i hate it for it. it should always whenever i beat a boss, he/she should be dead not require me to press buttons to do some boring ass "cinematic" kill. if i failed the QTE, the boss regain some health and i have to redo the same QTE all over again.


Pfft. Those QTE's are one button presses, not even remotely complicated. Even with my butterfinger hands I don't think I ever missed one in Revengeance. Now Bayonetta, those were a pain.
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User Info: LordKaizer

LordKaizer
2 years ago#63
Rising_shadow posted...
LordKaizer posted...
ufara posted...
There wasn't any QTEs in MGR's cutscenes. Mostly just to finish off bosses.


and i hate it for it. it should always whenever i beat a boss, he/she should be dead not require me to press buttons to do some boring ass "cinematic" kill. if i failed the QTE, the boss regain some health and i have to redo the same QTE all over again.


Pfft. Those QTE's are one button presses, not even remotely complicated. Even with my butterfinger hands I don't think I ever missed one in Revengeance. Now Bayonetta, those were a pain.


MGR is a baby QTE but my little rant was about QTE in general.
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User Info: Hunter1534

Hunter1534
2 years ago#64
The was MGR did QTEs was great though. I actually like that game more than bayo.


Why? Cuz Armstrong.
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