ITT: We discuss objective flaws

#1FireMage7777Posted 4/18/2013 11:01:35 AM
Alright this is how this will work. Every 24 hours or so I'll post a different objective flaw, we'll discuss and stop when I post the next one. Alright here we go

Flaw #1
30fps

Discuss
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I love my fans...too bad most of them aren't the good kind :D
Like nerdy talk? http://w11.zetaboards.com/Keepers_Of_The_Chair/index/
#2produnerPosted 4/18/2013 11:04:29 AM
-slow move's startup.
-gimmicky game mechanics.
- lack of precision ( no lock on)
-jump canceling is not that applicable with slow and low damaging weapons.
-large startup on some moves and others have too many active frames ( broken parry)
-infinite strings.
-Huge, inaccurate hitboxes.
-input lag.
-you can't switch stances instantly (delay, 5-10 frames).
-clunky controls and trajectory of the character and enemies.
-low performance.
-glitches.
-pauses during combat.
-inconsistent story.
-bad character designs ( they don't look natural and realistic, no style of drawing, lack of accurate facial features).
-characters develop non-nonsensically.
-lack of difficulty.
-lacks moves and some weapons have few applications in combos.
-weapon animations, sound effects, and movement animations are average.
#3FireMage7777(Topic Creator)Posted 4/18/2013 11:07:14 AM
produner posted...
-slow move's startup.
-gimmicky game mechanics.
- lack of precision ( no lock on)
-jump canceling is not that applicable with slow and low damaging weapons.
-large startup on some moves and others have too many active frames ( broken parry)
-infinite strings.
-Huge, inaccurate hitboxes.
-input lag.
-you can't switch stances instantly (delay, 5-10 frames).
-clunky controls and trajectory of the character and enemies.
-low performance.
-glitches.
-pauses during combat.
-inconsistent story.
-bad character designs ( they don't look natural and realistic, no style of drawing, lack of accurate facial features).
-characters develop non-nonsensically.
-lack of difficulty.
-lacks moves and some weapons have few applications in combos.
-weapon animations, sound effects, and movement animations are average.


We'll get to those and others in the coming days. For now, let's just talk about the "30"fps
---
I love my fans...too bad most of them aren't the good kind :D
Like nerdy talk? http://w11.zetaboards.com/Keepers_Of_The_Chair/index/
#4produnerPosted 4/18/2013 11:19:01 AM
FireMage7777 posted...
produner posted...
-slow move's startup.
-gimmicky game mechanics.
- lack of precision ( no lock on)
-jump canceling is not that applicable with slow and low damaging weapons.
-large startup on some moves and others have too many active frames ( broken parry)
-infinite strings.
-Huge, inaccurate hitboxes.
-input lag.
-you can't switch stances instantly (delay, 5-10 frames).
-clunky controls and trajectory of the character and enemies.
-low performance.
-glitches.
-pauses during combat.
-inconsistent story.
-bad character designs ( they don't look natural and realistic, no style of drawing, lack of accurate facial features).
-characters develop non-nonsensically.
-lack of difficulty.
-lacks moves and some weapons have few applications in combos.
-weapon animations, sound effects, and movement animations are average.


We'll get to those and others in the coming days. For now, let's just talk about the "30"fps


Skipping frames from it, can't process info fast at such refresh rate, so 100ms potential input lag.
You can't see some parts of the animations, which hurts the just frame moves, and last frame inputs like demon doge.

You can't have fast animations in both the character in enemies which hurts the flow of the game.

Combos are harder to pull with all of that.

I can't..... I don't like corpses, especially bad ones.
#55hadowsPosted 4/18/2013 12:15:05 PM
produner posted...
FireMage7777 posted...
produner posted...
-slow move's startup.
-gimmicky game mechanics.
- lack of precision ( no lock on)
-jump canceling is not that applicable with slow and low damaging weapons.
-large startup on some moves and others have too many active frames ( broken parry)
-infinite strings.
-Huge, inaccurate hitboxes.
-input lag.
-you can't switch stances instantly (delay, 5-10 frames).
-clunky controls and trajectory of the character and enemies.
-low performance.
-glitches.
-pauses during combat.
-inconsistent story.
-bad character designs ( they don't look natural and realistic, no style of drawing, lack of accurate facial features).
-characters develop non-nonsensically.
-lack of difficulty.
-lacks moves and some weapons have few applications in combos.
-weapon animations, sound effects, and movement animations are average.


We'll get to those and others in the coming days. For now, let's just talk about the "30"fps


Skipping frames from it, can't process info fast at such refresh rate, so 100ms potential input lag.
You can't see some parts of the animations, which hurts the just frame moves, and last frame inputs like demon doge.

You can't have fast animations in both the character in enemies which hurts the flow of the game.

Combos are harder to pull with all of that.

I can't..... I don't like corpses, especially bad ones.


Let's also keep it slow and go one sentence per post since you know, the people in this board are kinda special.
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Ill add something here later....
#6Voltes_VPosted 4/18/2013 3:23:41 PM
Game floppedin quality. It's not good. Only ignorant people like this game.
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Strongest Mecha in the anime universe is me.. Voltes_V
#7StrykeBlaydePosted 4/19/2013 1:12:17 PM
Is the 30 fps really an issue? I feel like if the game's built around 30 fps and it maintains that(it did for me), shouldn't that be enough? I had that particular issue with Bayo and MGR, the fps just constantly dipped.
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Hell If I Know What Marvel Team I'm Maining...
DmC is actually a good game. Not great, but good.
#8FireMage7777(Topic Creator)Posted 4/19/2013 1:16:44 PM
StrykeBlayde posted...
Is the 30 fps really an issue? I feel like if the game's built around 30 fps and it maintains that(it did for me), shouldn't that be enough? I had that particular issue with Bayo and MGR, the fps just constantly dipped.


Yes
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I love my fans...too bad most of them aren't the good kind :D
Like nerdy talk? http://w11.zetaboards.com/Keepers_Of_The_Chair/index/
#9FireMage7777(Topic Creator)Posted 4/19/2013 1:17:40 PM
Today's flaw

The characterization of characters from the original series

Discuss
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I love my fans...too bad most of them aren't the good kind :D
Like nerdy talk? http://w11.zetaboards.com/Keepers_Of_The_Chair/index/
#10StrykeBlaydePosted 4/19/2013 1:31:20 PM
FireMage7777 posted...
Yes


...If you don't go into depth, it's not discussing :V
---
Hell If I Know What Marvel Team I'm Maining...
DmC is actually a good game. Not great, but good.