Big_Boss1432 (Topic Creator) Posted 1/10/2013 3:19:13 PM | Dont mind the enemies with weapons. I just mind forced co-op, and tunnel gameplay. China was so beautiful and would've been awesome if you could look around. Same with Tall oaks. They could've totally made it a great areas to explore but instead forced you to go straight. --- If this game wasn't gonna be sick; then I wouldn't be posting on this board, guy. Long story short.... THIS. GAME. IS. GONNA. BE. sick. |
IlDankoPosted 1/10/2013 3:21:26 PM | An open field gameplay like silent hill downpour would be nice --- That's when the lights go down and the room turns red PSN: Dan21993 |
Big_Boss1432 (Topic Creator) Posted 1/10/2013 3:24:02 PM | I mean I can understand chris's being a bit more linear since you have an objective; but jakes and leons? Come on. --- If this game wasn't gonna be sick; then I wouldn't be posting on this board, guy. Long story short.... THIS. GAME. IS. GONNA. BE. sick. |
agrissaPosted 1/10/2013 3:52:42 PM | ZeeDogge posted...agrissa posted...
I agree wholeheartedly. It'd also benefit from having less enemies with guns. I wanna fight monsters, not generic soldiers from any shooter, and certainly not helicopters.
Don't J'avo mutate into melee monsters like 90% of the time? The helicopter didn't. On that thought, it would have been awesome if it did. --- I am the Message Board Superhero- Getting rid of trolls one at a time. You're welcome. Number of fans: 7 |
IlDankoPosted 1/10/2013 4:00:45 PM | agrissa posted...ZeeDogge posted...
agrissa posted...
I agree wholeheartedly. It'd also benefit from having less enemies with guns. I wanna fight monsters, not generic soldiers from any shooter, and certainly not helicopters.
Don't J'avo mutate into melee monsters like 90% of the time?
The helicopter didn't. On that thought, it would have been awesome if it did. The less we need now are transformers --- That's when the lights go down and the room turns red PSN: Dan21993 |
hehe101Posted 1/10/2013 6:26:10 PM | agrissa posted...I agree wholeheartedly. It'd also benefit from having less enemies with guns. I wanna fight monsters, not generic soldiers from any shooter, and certainly not helicopters. /signed |
ArayzielPosted 1/10/2013 7:00:33 PM | The game had a lot of fun gameplay features (I loved the dodging and countering) but it had terrible pace. All the damn time you're getting chased by a choppa or doing some dumb QTE. What I liked about RE4 was that the game let you explore and progress at your own pace, with action or tense events breaking up that every now and then. |
ZeeDoggePosted 1/10/2013 7:56:38 PM | agrissa posted...ZeeDogge posted...
agrissa posted...
I agree wholeheartedly. It'd also benefit from having less enemies with guns. I wanna fight monsters, not generic soldiers from any shooter, and certainly not helicopters.
Don't J'avo mutate into melee monsters like 90% of the time?
The helicopter didn't. On that thought, it would have been awesome if it did. So, what, 10 minutes out of an 6-8 hour campaign? And you can't say you weren't terrified of those hydra rockets |
StrongBlackVinePosted 1/10/2013 9:09:07 PM | Sp8cemanSpiff posted...I think the game simply needed the hands of a merciless editor to trim it down into a single, polished 10 to 15 hour campaign. It had more than enough cool - inspired even (loved the cloaked snake) - moments to support that. Just not nearly enough moments to go on for twice as long. I liked the fact it was very long, even if some parts were unpolished. |
Infectedglore2Posted 1/10/2013 10:12:59 PM | Big_Boss1432 posted...Dont mind the enemies with weapons. I just mind forced co-op, and tunnel gameplay. China was so beautiful and would've been awesome if you could look around. Same with Tall oaks. They could've totally made it a great areas to explore but instead forced you to go straight. This! I really wanted to see more of Tall Oaks and Langshai. The thing is though, that they should remove the time requirement for S ranking then. |