POLL: What is the most annoying way to lose a combo?

#1dodgekk9Posted 1/19/2013 9:55:51 PM
What is the most annoying way to lose a combo in mercs? - Results (107 votes)
Grabbed by a zombie
19.63% (21 votes)
21
A J'avo mutates after you magnumed it
13.08% (14 votes)
14
Enemies stop spawning
59.81% (64 votes)
64
Other?
7.48% (8 votes)
8
This poll is now closed.
The topic question should be straight forward enough for me not to write a novel of a description.
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#2MallyPureSmoothPosted 1/19/2013 10:11:12 PM
I can't choose a single answer because they're all equally annoying.
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Born Jan. 6, '94 at 3:47 pm
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#3DarkkefkaFFXPosted 1/19/2013 10:38:02 PM
let's see....

Zombie grab...
Magnum Zombie dropped you....
Couldn't kill BSAA in time
Dog tackle
you meleed a dynamite Zombie by mistake...
You try to CDG a Javo..another one makes you counter instead jut long enough to lose combo..
those long arm dudes grab you...
Napad Killed you....
monsters didn't spawn in time...
Sniper flitched you...
Rocket Launcher..
orgrman wouldn't die..
crab head held you for ten seconds..
lepit*ts grab
Gzendo grab

need I go on? These monsters were DESIGNED to break combos. I truly think the merc was made before the main game.
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#4DanielSpace79Posted 1/19/2013 10:55:48 PM
Oh I don't know- Id have to say its when the combo is at 143. In the catacombs with you and your partner and full health. With 16:55 on the clock. Holding the Lepo. And then your partner gets grabbed by the Lepo, and then you take aim to free him....and a ZOMBIE ACTIVATES THE GOSHFORSAKEN SPIKE TRAP PUTTING YOU BOTH IN DYING STATE....yeah. That just happened. >_<
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#5jmplayerPosted 1/19/2013 11:23:43 PM
Going to counter a J'avo when it doesn't attack because of a sniper aiming at you
#6AnimesetsunaPosted 1/19/2013 11:38:25 PM
For me, almost everything. But the most annoying one is

Shoot 4 times at J'avo with sword and wait for him to attack you and counter kill him.
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#7FranticFrenzyPosted 1/20/2013 1:51:06 AM
Dropping the combo due to the sporadic aiming of Quick Shots.

There's a nice one-shot kill dog in front of you to save the combo - so you quick shot.
Instead of shooting the dog IN FRONT OF YOU, your character aims at an
armored zombie BEHIND you...

Angers me. I don't know what the hell quick shot prioritizes when aiming...
Distance? Enemy health? Most threatening?
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#8xXxAgentAdaxXxPosted 1/20/2013 1:59:44 AM(edited)
Hmm let's see, how about this:

Grabbed by a zombie --> Napad hits you --> wake up and a dog jumps on you --> Dying --> Zombie acid spit on me,


I swear it happened, in the span of 2 seconds.
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Formerly known as xXxAdaxXx.
#9good_tobiPosted 1/20/2013 6:43:32 AM
for me its enemies stop spawning.
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#10GameCoderPosted 1/20/2013 6:47:16 AM
Other. Holding the secret boss until 150 combo is annoying.
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