What is your favorite inventory? - Results (59 votes)
Classic: Fixed slots that can hold everything and anything you can pick up.
8.47% (5 votes)
RE4: Tetris and being able to increase inventory size through in-game money.
42.37% (25 votes)
RE5: Fixed slots that can hold weapons, ammo, and healing items.
28.81% (17 votes)
RE:R: Individual slots for weapons, ammo (also able to find packs to increase the amount you can carry), and items.
8.47% (5 votes)
RE6: Individual slots for weapons and a fixed inventory for everything else.
11.86% (7 votes)
0% (0 votes)
This poll is now closed.
Felt bored and got a curious idea for a random poll.
I think RE2 and 3 were the only classics where you could increase your inventory slots? Be it by that side pack you can get in RPD or in RE3 either playing on Easy or progressing to a certain part in the game. Not sure, but decided not to include that in the description for 'Classic' because those were the only instances (I think) for the classics.
Also, sorry about the one person who voted before I deleted the first topic, I forgot to put 'Other' just in case.
There is a Ghost in my attic and he says: "It's very dark up here...." ....Oh right....and he also says: "Boo."
RE4, easily. Although it annoyed many people, I really enjoyed organizing the item case and playing "inventory tetris." It just fits my perfectionist personality. The only downside was the lack of a quick weapon switch, which could have been implemented if Capcom had thought of it. If I had to pick a second option, it would easily be the classic games' system.
I despise the live inventory of recent games, although it wasn't terrible in Outbreak. This is just another downside that co-op / mandatory AI partners has brought to the series. I miss the days where I could pause the game with the inventory and spin items around and examine them in their beauty. Some may say "there's no point of viewing a key from all angles if it doesn't do anything," but to me it added a level of detail to the games that the newer games lack.
I really liked 5 since you could swap in and out guns and stuff like that. I HATE how in 6 the campaign weapons your guys use is so limited. That is probably one of my only major complaints about the 6 campaign.