After 40+ hours of gameplay, all those huge bosses, epic set-pieces, explosions x1000, vehicle getaways/chases.
And all you get is Jake eating an apple. What! What IS this!? Seriously, I was expecting something more shocking or revealing when you've completed 4(!) campaigns! Giant mutated Carla should be Ada's final boss instead of that arcade-style helicopter section and Simmons boss battle that we already encountered in Leon's campaign.
Nevertheless, the game was great and entertaining gameplay-wise. Not a masterpiece, but a very good resident evil game :) have fun everyone! --- "Which witch switched the Swatch watch?"
What was even more of a letdown is that the final campaign (Ada's) had no real final boss. They could've at least let us fight whatever was hatching out of the chrysalid in the end. --- Born Jan. 6, '94 at 3:47 pm Gaming since Jan. 6, '94 at 3:48 pm
I actually liked Ada's campaign except the repeated Simmons boss battle. T-rex wasn't very inspirational, c'mon Capcom you can do better! But mutating, oozing Carla genuinely scared the crap out of me. Pure survival horror and one of the best parts in the whole game imo. Ada destroying the lab was a great scene and reminded me of a very similar scene in Alien Resurrection where Ripley 8 destroys a lab section containing the defect earlier clones. --- "Which witch switched the Swatch watch?"
^ Yes but escaping from Carla wasn't exactly a walk in the park and like I said, she should be the final boss. I was actually hoping (in vain) that she would appear again as the epic, final monster. Instead we got Simmons. Alexia on the other hand was like Poison Ivy with pyrokinesis, not very terrifying imo. --- "Which witch switched the Swatch watch?"