People who liked the old gameplay are either trapped in nostalgia or just being hipsters. --- There is no such thing as a "Quick Time Event done right". A game that has Quick Time Events is a "video game done wrong".
It's still your opinion that the new gameplay is better. You gonna admit that or not?
Outdated gameplay is not better than up-to-date, modern gameplay.
The new gameplay is better for action games.
Resident Evil had always been action-adventure but restricted due to the trends and technologies of the 90's. The newer controls are a natural evolution for the series. --- There is no such thing as a "Quick Time Event done right". A game that has Quick Time Events is a "video game done wrong".
Something is outdated because it's worse than other existing alternatives. --- There is no such thing as a "Quick Time Event done right". A game that has Quick Time Events is a "video game done wrong".
For you guys like Goldsickle that think prerendered backgrounds are outdated I would like to point out that 2D side scrollers are outdated too. They only existed because there wasn't technology to make 3D games at the time and now that we have that there's no reason to ever go back, yet there are several popular games for the Wii that are side scrollers. New Super Mario Bros actually has almost 30 million copies sold, that's more than any Call of Duty game.
The point is that just because something is technologically outdated, that doesn't make it bad or inferior and that doesn't mean it can't have a pretty big fanbase. --- www.morbid-obsession.com
I would like to point out that 2D side scrollers are outdated too.
2D side-scrolling games at least have merits on their own, such as suitable for low-tech platforms (like handhelds) or easy-to-make, if the goal is to develop a simple game with a simple gameplay.
Now prerendered backgrounds... it's a wrench in the machinery. 2D images eats up RAM like a b****. Sprite sets of Blazblue or KOF takes up more RAM than textures of a character model in a typical FPS game.
Imagine how much RAM would be used up by photo-realistic, full-screen, HD images. And don't forget that a room needs multiple angles to function. This just screws up streaming and increases loading times, so every room becomes it's own dimension. Enemies only follow you if they're scripted to.
What? Were you thinking that "with the current hardware, handling of 2D graphics will be easier?". Sorry but that's not the case.
Remember how Leon at the start of RE4 is able to enter a house, go up the stairs, jump out the window, jump off the house and roll into the window of another house? Because that game didn't use prerendered backgrounds, a large area could be loaded at once.
And even if next generation consoles provide enough RAM, it's totally not worth it. By the next generation, we probably have photo-realistic, fully-rendered backgrounds. --- There is no such thing as a "Quick Time Event done right". A game that has Quick Time Events is a "video game done wrong".
may this thread even ask the voters of "yes prerendered background" the reason why they choose it. what is the poll suppose to be?
do people here understand this thread and the relevance of the prerendered background? I myself would have chosen "no" any day of the week and I dare someone give me a proper reason for prerendered backgrounds to return... --- Living is the moment worth dying for...