the gameplay aspect is perfect, everything else falls short though.
While I liked how they come to their senses and implemented 360 analog movement, I don't like how the characters run in a semi-circle pattern 50% of the time, whenever you try to move the opposite direction. --- My thoughts about Bioshock Infinite: http://tinyurl.com/mn5ll4x (WARNING: CONTAINS SPOILERS)
#12ZGMF_600_GuaizPosted 9/22/2013 11:07:43 PM
I would have preferred for RE: Revelations to do have become Resident Evil 6 instead of the game we got.
That being said, I wouldn't have minded that they would have made Chris' campaign into a RE side story. for me it was the only part of the game worth salvaging as part of the RE series.
The rest of the game might have been better received had it not being called a RE game.
#13so_realPosted 10/3/2013 6:42:18 PM
I expected Leon's campaign to be more akin to RE2, but the opportunities that they had to create a truly unique experience compared to the other two were wasted and the only effort put into it was cosmetically. Its structure was just like the other two.
#14hera18Posted 10/3/2013 6:59:33 PM
What I wanted for RE6 was a campaign with Leon and Claire as partners, then a campaign with Jill and Chris, then Sherry and Jake and then Ada's own campaign. It truly would have been a Raccoon City reunion, like Ada said. I never understood why they included two new characters instead of bringing back Jill and Claire for their anniversary. --- Take it from me. You're always better off with a really good lie.