Resident Evil should keep RE6's control mechanics. Really digging the control flexability of moving while shooting, sliding, rolling, dodging, quick shooting. The mechanics feel free from RE5's controls.
I guess Cacom can make due with the next gen consoles. More enemies on screen demands tension, that with limited ammo.
Kinda wish for a hoard mode for RE. --- Check out Canada's only Comics and Gaming Magazine! http://www.cgmagazine.ca/