Why couldn't Capcom make this game like those games? Is it too complex and hard for you new gamers? Why does Capcom feel the need to dumb this game down and make it so actiony. Are the casuals that like this game too dumb to play the old ones? Why did they stray so far away from what made Resident Evil Resident Evil?
This game was a huge letdown. I didn't wait 4 years for this bulls***. BRING THE OLD RE BACK. They don't even have to make it like the old ones; just make it like RE4, not like Gears of War.
TC, your thread is a few months too late. At this rate, no one here really cares. Most of the people in your position stopped posting here because they realized there were better things to do than to complain about a game half a year old. Go play Slender or something. This game isn't terrible. It's not styled like the classics, but you're going to have to accept change. Or don't and complain to people.
Everything feels better fresh out of the dryer. Even death would be nicer if it was dryer fresh. -UnitOmega010
Resident Evil Revelations is probably the best example of how you could do a modern RE game, and I'm intrigued as to how they will update it for the consoles. The old games' outdated game design fundamentals need to stay in the past. Fight the Tyrant in the cargo end of the plane in RE:CV and tell me you want that experience back. That s*** was awful.