mercenaries problems

#1demigod1987Posted 4/28/2013 4:08:30 PM
I'm having problems even scoring it over 40,000, I can't seem to get any better..... I have no problem on Resident Evil 5, Resident Evil 6 is a pain. Why did Capcom make it too difficult?
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pokemon white FC: 2666 6475 2796
#2Ryuji YamazakiPosted 4/28/2013 10:45:15 PM
I think I can help you quite a bit, because I had tons of trouble with Mercenaries too until I figured out a few key things. I don't wanna end up telling you stuff you already know though, so what's your strategy right now?
#3ValeriumPosted 4/29/2013 6:41:22 AM
Get all the time bonusses before you kill anything, use the combo bonus at the start, kill everyone with counters, coup de grace and melee, never lose the counter, finish the hidden boss, if available, last. Think that's it pretty much.

Really helps if you know where the spray and herbs are too.
#4ChibiSonikkuPosted 4/29/2013 11:39:20 AM
Combos make all the difference.
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Gamertag: Ventace
#5demigod1987(Topic Creator)Posted 4/29/2013 4:04:28 PM
I do you collect all the time bonuses and use that combo bonuses. but problem is for some reason the counters not working for me on some monsters. I hit the button the counter them and for some reason I get hit by something else and go flying... so possibly it could be that I can't keep combos going because I get knocked down too much
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pokemon white FC: 2666 6475 2796
#6ZeratulthekingPosted 4/30/2013 7:28:46 AM
Two options learn to counter better when not surrounded. Or just kill them with a melee kill instead you get +5 instead of +10.

It is not terribly hard to get 100k+ on solo play. Multiplayer it is fairly easy to get 1mil+ if you can keep the combo going which is easier w/ 2 people.
#7demigod1987(Topic Creator)Posted 4/30/2013 11:47:56 AM
Zeratultheking posted...
Two options learn to counter better when not surrounded. Or just kill them with a melee kill instead you get +5 instead of +10.

It is not terribly hard to get 100k+ on solo play. Multiplayer it is fairly easy to get 1mil+ if you can keep the combo going which is easier w/ 2 people.


I have trouble on countering J'avo more than others. I played Online for the free Gold weekend and scored 1,200,000 in duo. I'll just have to work at it and, try to get better.
Thanks for the tips
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pokemon white FC: 2666 6475 2796
#8ILuvKnivesPosted 4/30/2013 11:51:58 AM
For countering:

Rather than wait for the actual prompt itself, watch the animation of your opponent instead. For instance, take a zombie w/ a golf club or a flaming 2x4 - watch out for the animation when the zombie turns its body all the way back w/ the weapon. The counter prompt won't appear during this animation frame. It's the animation frames from when the zombie starts turning its body TOWARDS you up until the weapon actually hits you.

So you can practice by doing this - wait for the zombie to rear all the way back, wait a second or two, then that's the window frame when the counter prompt should appear. I got the hang of countering (a little too well sometimes) by getting "the feel for when" it appears rather than waiting for it to actually appear. A lot of people try to wait for the counter prompt to pop up only to not press [RT] on time because of delayed reaction. I also suggest watching your opponent's ENTIRE body so you can judge the animation frames yourself and get the hang of it.

The counter prompt for an armed zombie will obviously be different from that of an armed or a mutated J'avo. Since a J'avo can stab you quicker w/ its knife than a zombie can pummel you w/ a golf club, the animation frame window for the counter prompt will definitely be shorter.


For certain stages:

It helps to play with a seasoned veteran (or one that is at least very patient and understanding that you're really trying) who knows the stage very well. While you're running around grabbing Time Bonuses, make sure you're also grabbing healing items (herbs, First Aid Sprays), grenades, and land mines since these are located near or around the Time Bonuses. Also, it really helps to know the enemy spawn points and where to go at during certain kill counts.

For example in Urban Chaos, around kill #10, the policemen spawn in the area by the butcher shop and the faraway Combo Bonus. When dogs start appearing around kill #15 - 20 in that same area (they seem to spawn from within the butcher shop), I try to run in circles around them rather than running towards them in a straight line. That way, they will have a harder time pouncing on me and will have to turn around just to face me. Around kill #46 - 48, you or your partner should run up the stairs to the sky bridge to kill the swat zombie w/ the machine gun. Also, there's an explosive oil drum you can shoot to kill the other two swat zombies. Around kill #70 - 80, the bloodshots start coming in. If you're not good at countering, stun them with a flash grenade, an acid round, or a sniper rifle/magnum round. Heck, you can even round them up and blow them up a grenade or slide through them and plant a land mine (<-- this tactic works well against Whoppers).

Well, best of luck to you. If you ever need help, feel free to message or add me on XBL.

XBL GT: Y U No Text Me
#9chocoboblue99Posted 5/1/2013 9:12:12 PM
It just takes a lot of practice. If I can do it, you can do it too.

At first I played the mode and thought it was difficult, even on duo. But after a few weeks, I got better and did great.

Now, I'm good on solo and kill 150 enemies on most maps. I just learned the layout. When and where to be when each enemies appears. How to counter. When to blow up groups and when not to. How to kill the bosses the fastest way or keep them around.

Just keep at it.
#10ILuvKnivesPosted 5/2/2013 12:07:39 PM
^^ chocoblue - do u know the spawn points for Requiem? I'd really like to learn them. Thanks.