They inexplicably cut it for RE5 - despite modders more or less putting it back in; not to mention revealing multiple variations thereof that Capcom 'forgot' to give even console players - so will this be the case again with RE6?
It's very brain damaged development thinking, leaving s/s out in co÷p centric games. RE5, Lost Planet 2, Kane & Lynch 2, Hunted: The Demon's Forge, Orcs Must Die! 2*... all games made explicitly for co÷perative play from the ground up, yet all have their split-screen functionality conspicuously stripped for their PC ports. Asinine. (*OMD!2 had no s/s, for consoles or otherwise)
I'd well get the PC version of RE6, as the game looks to really need some mods to spruce it up ('no timer' Mercs and free FOV control being just two tweaks that come immediately to mind). But, if s/s is again given the finger by greedy, apathetic Capcom, I'll likely only get it well down the track, so that Capcom profit as little as possible for their laziness. ...if I get it at all, that is.
Isn't this the case for most PC games. I know L4D on the PC has split screen removed, and the only way to turn it on is with some console commands. --- Sign my petition to ban petitions. 528 signatures. http://www.petitiononline.com/1337cl/petition.html
I know... but it works beautifully in s/s, right? Arguably better than consoles because you can adjust the camera to anyway you like, even third-person (which the game plays miles better in), and the frame rate is better.
Removing s/s functionality from games that already have it in the code is pure developer laziness. If they want the PC format to sell, give gamers the suite of options the consoles do (and more). If Crapclown cut the s/s functionality again, even after such a long delay between format releases, I won't be paying for the game. (*Take note, that's paying, not playing ^_-)
I'm not supporting the 'half-assed PC port' philosophies of lazy developers. This is 2013 (almost) and many people have 'PC to TV' set-ups and use their PCs as virtual game consoles, myself included. Moreover, limiting multiplayer play in games where its essential for the game experience to online- only (or the need for two PCs, TVs and copies of the game) is undermining the product itself. Not to mention, once the notoriously fleeting online community dissipates, the game is dead.
No money from this black duck if Crapclown welsh their PC responsibilities again. No, siree.
Splitscreen was confirmed on the Unity boards. I can't find the post but i'm 100% sure. --- http://steamcommunity.com/id/februaryair http://i56.tinypic.com/dc3rx0.jpg http://i53.tinypic.com/2bd43s.jpg http://i56.tinypic.com/25a3qrq.jpg