Nomura admits UMD doesn't allow enough space for Duodecim to be better

#1numberrrrPosted 9/15/2010 8:29:46 AM
So why not develop it for PS3 instead?

http://www.1up.com/news/nomura-talks-dissidia-sequel

That would broaden their audience more and make the online play even better! Because of PSP, Duodecim will have less characters than they want to add due to the UMD small space! It's crazy to only develop this for PSP! They shoulda made this multiplatform ya know?
#2BLAKUboyPosted 9/15/2010 8:31:06 AM
I stand by that if they'd just majorly tone down the FMVs they could easily double the content. >_>

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#3heartlesshero17Posted 9/15/2010 8:32:17 AM
I stand by that if they'd just majorly tone down the FMVs they could easily double the content.

Or give us a lot less useless boring cutscenes this time around
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#4BLAKUboyPosted 9/15/2010 8:33:27 AM

From: heartlesshero17 | Posted: 9/15/2010 11:32:17 AM | #003
Or give us a lot less useless boring cutscenes this time around


Pretty sure those don't take up that much space. >_>

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#5ShadowH2006Posted 9/15/2010 8:33:32 AM
Or they could, you know, port it to the PS3.
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#6wwwgippal2Posted 9/15/2010 8:35:01 AM
Pretty sure those don't take up that much space. >_>


If you bothered to research you would know that all the cutscenes in Dissidia took up 1 gig
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#7W_Mark_Felt_SrPosted 9/15/2010 8:36:12 AM
So why not develop it for PS3 instead?

Because of Wada.

Or they could, you know, port it to the PS3.

No, because of Wada.

If you bothered to research you would know that all the cutscenes in Dissidia took up 1 gig

Because of Wada.

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#8Solar_Eclipse13Posted 9/15/2010 8:39:17 AM

From: number | Posted: 9/15/2010 11:29:46 AM | #001
That would broaden their audience more


PSP has sold more than the PS3.

and make the online play even better!


It wouldn't be impossible to add PSN infrastructure.

Because of PSP, Duodecim will have less characters than they want to add due to the UMD small space!


DLC is always an option.
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#9SaydeWindsaurPosted 9/15/2010 9:52:32 AM
If you bothered to research you would know that all the cutscenes in Dissidia took up 1 gig

Not really. All the pre-rendered cutscenes took up a lot. But since most of the cutscenes are played back in real time, most of the cutscenes take up very little space.
#10RLegacy3Posted 9/15/2010 9:56:44 AM
It's more cost-effective to release it for the PSP.