What is Lautrec the Embraced's reason for killing Anastacia? Is he collecting Fire Keeper souls?
I ask because I find it strange that I can only keep one of each "named" soul in my inventory at any one given time. It makes me wonder if there could be a purpose/easter egg associated with carrying them around and not using them.
Do not, under any circumstance, ever use the Sketch command.
I think the main theory that's been thrown around is that Lautrec's goddess, whose name I don't remember, is a covenant in his world. Like with Kaathe and Quelaag's sister, leveling up that covenant requires humanity. Firekeeper souls give tons of humanity, and she was just a crippled, mute girl sitting there, so she was ripe for the picking.
Alternatively, he did it to bait people into invading him so that he could kill them and farm their humanity, then take her soul and use it before giving to his goddess.
To me a plot hole is when there is no reasonable explanation for how an event occurred or why a character took a particular action. When a character could have multiple possible motives for an action it's not a plot hole, it's just leaving something to the imagination.
According to the literary industry... a plot-hole is any point of a story that is left unexplained because the writer did not bother to explain it... so it does not add up.
I love the DS story - there are many elements that do not make sense because it has not been explained well enough.
Most people finish this game but cannot explain the plot, who people are, how gods came to be, how humans came to be, the dark secret, the pygmy, and what Gwyn is reallly using to sustain the First Flame.
So... yah... coupla holes...
Great stuff though, dripping with originality and development compared to DeS... they just needed to give more writing and dialogue than that if they were to have a more comprehensible story.