main stats for a pyromancer?

#1Rockman_foreverPosted 10/14/2011 9:45:09 PM
you start off with quite a bit of strength and an axe, so im wondering since the charges are so few right now, does this character balance out between atunement, intelli, vitality, endurance, and strength? cause that sounds like a lot of stats to be pumping. what should i focus on? im SL 10
#2beezysheezyPosted 10/14/2011 9:47:34 PM
Pyro damage only scales off the level of their glove. Pyromancers are built like melee characters but with enough points into attunement to hold however many spells you want (23 is a pretty good number).
#3Rockman_forever(Topic Creator)Posted 10/14/2011 9:48:32 PM
oh dag.. so intelligence is pointless?
#4beezysheezyPosted 10/14/2011 9:49:48 PM
Rockman_forever posted...
oh dag.. so intelligence is pointless?

For Pyro spells, yes.
#5viewtiful-BPosted 10/14/2011 9:50:22 PM
Rockman_forever posted...
you start off with quite a bit of strength and an axe, so im wondering since the charges are so few right now, does this character balance out between atunement, intelli, vitality, endurance, and strength? cause that sounds like a lot of stats to be pumping. what should i focus on? im SL 10

Everyone I see in the Book of the Guilty (online ranking thing) runs 3-4 attunement slots for pyro. All you mostly need to get through the campaign is 40 END, 50 VIT, and enough strength to run the weapon you'd like to use. Then you make that weapon a lightning weapon and upgrade it.

Seriously, this is all you need. Leave your INT alone because INT doesn't help scale pyro
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#6Isaac_RedfieldPosted 10/15/2011 4:40:14 PM(edited)
You do not need 50 VIT for the first playthrough, unless you're NOT using the ring of favor. I stopped leveling at 65 and easily finished the game with around 32 VIT. Regardless, you will want 16 STR/14 DEX, 40 END (without question) 4-5 Attunement (you can get by with 4) and then everything else into VIT.
#7Slyk90Posted 10/15/2011 10:04:40 PM
Rockman_forever posted...
oh dag.. so intelligence is pointless?

um isnt INT required for new spells ? wtf lol
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