Night and day cycles.

#1ILOVEYOUMANIPosted 4/18/2012 1:48:56 AM
Would you like to see something like this in the next souls game or do you feel something like this will mess with the atmosphere of the game?
#2ghost1927Posted 4/18/2012 1:54:09 AM
I think it would be cool maybe have harder enemies at night or traps something similar
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black fc 4513 0412 5368 psn xDrakeXO
#3Oil_Rope_BombsPosted 4/18/2012 2:32:09 AM
http://www.gamefaqs.com/boards/606312-dark-souls/62108373
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#4Burst_StreamPosted 4/18/2012 3:32:11 AM
At night it should be ToG dark which allows you to skip past some enemies and get stealthy.
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PSN: TekkenSushiEXE
Dark Souls: SL 125, SL 120 (main), SL 1
#5lost_ariesPosted 4/18/2012 3:34:56 AM
They'll probably have a fully functional dynamic day/night/weather system setup in the next game.

Real-time rain and lightning? You damn right. That would be the ultimate Soul's experience. Not just a sandbox world to play in and explore, but a world that's changing all the time.

If From Software could manage that, and somehow design enemies to interact with the player more randomly using behavioral traits and agendas rather than using preset movement patterns I think the next soul game could really dominate the market.

All those drakes and not a single one was trying to hunt me down....

Better AI > Higher Damage Dealing Enemies

day/night/weather/monsters that hunt me and spawn more randomly
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PSN: AbyssalSoulDemon PSN: DarkLordSen
U better not run...