ITT: We bring armor/weapons/items from other sources and 'Soulsinize' them.

#1RENNELSPosted 10/4/2012 5:17:54 AM
I'll start.

LIGHTSABER
Weapon type: Straight Sword

AR: 0/175/0/0
Scaling: -/S/-/-

Upgrading does not increase damage or scaling, but changes the color of the blade

+0=Green
+1=Blue
+2=White
+3=Red
+4=Orange
+5=Black (The color scheme of Humanity/Black Sorceries)

Upgraded with Twinkling Titanite.

Post some of yours :).
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Posts in a topic do not have to be on topic if it goes with the natural flow of conversation.- Baseman (Moderator)
#2brumeyPosted 10/4/2012 5:21:35 AM
FLAIL

its basically a mix of whip and morning star! C/C scaling. builds up bleed!
#3brumeyPosted 10/4/2012 5:23:57 AM
shuriken

consumable, thrown like a throwing knife or poison knife
builds up bleed.
#4brumeyPosted 10/4/2012 5:25:25 AM
wakizashi

its a mini version of the uchigatana. faster but less damage!
#5brumeyPosted 10/4/2012 5:28:25 AM
LANCE

bigger and better pike
#6YoozayPosted 10/4/2012 5:31:33 AM
The master sword AR: 150 C/B/-/-

220 at +5 upgraded with twinkling titanite.

Has aux affect of 200 divinity.
#7brumeyPosted 10/4/2012 5:33:17 AM
DULL GOLD ARMOR

ye. i want it in DkS!
#8RENNELS(Topic Creator)Posted 10/4/2012 5:35:04 AM
Brumey, you're missing the 'Soulsinize' step in all of your posts.
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Posts in a topic do not have to be on topic if it goes with the natural flow of conversation.- Baseman (Moderator)
#9dthomas125Posted 10/4/2012 5:36:22 AM
A tar bomb. Similar to firebomb, but filled with tar that coats an enemy slowing there movement by 1/2.
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PSN - dthomas125
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#10ZipperbarsPosted 10/4/2012 5:47:02 AM
Medi-Gun
Weapon type: Healing gun

AR: 0/0/0/0
Scaling: -/-/-/-

When used, heals any allies in co-op via a constant stream of glass, plastic, medicine, sandvich, and piss. User cannot attack while healing.

Upgraded with Twinkling Titanite. Healing rate increases with each upgrade.