If this game was easier...

#41shoe7essPosted 12/14/2012 11:52:06 PM
Cvdf3 posted...
TheCurseX2 posted...
DignatoReRaised posted...
TheCurseX2 posted...

I don't even know if your second paragraph is at all true with how concealed this game wants to be. There's ZERO immersion and my enjoyment of it is vastly diminished because of it. Even then, trying to walk along a path to get from Point A to Point B and attracting monsters from a mile away because they want to "defend their space" is shoddy explanation. Invading a cave in Skyrim that happens to house a spider nest is plausible since they wish to defend their territory and I am infiltrating it quite obviously.

But when I'm an entire football field away from a huge Hydra lobbing fireballs my way while IGNORING the gargantuan brutes that are practically littering the space around it even more? That's terrible programming/writing.


The bolded text never actually happens. Monsters have a pathetically small aggro distance and if you don't sprint or wear heavy(noisy) armor, then it gets even smaller.

Also, the Hydra doesn't shoot fireballs. They're water jets. And you aren't meant to ignore the crystal golems. There are four places in that area where you can draw them to and kill them without being in danger from the water jets. It was purposefully designed in a way that would lead you to these safe areas as well. Have you actually PLAYED this game, or just watched videos?


Yes, it never actually happens despite it having happened to me.

My point is that the entire world feels tailored towards murdering you. It makes you wonder, if there actually was a story worth the time to print on a single page in an instruction booklet, that you're the Anti-Christ or something because everything beneath the sun wants a piece of you. The enemies of different habitat and species will ignore one another to kill you exclusively and then go back to their poor pathing AI.

It's not engaging and I cannot see why you'd enjoy this game when considering how rudimentary it is in execution.


That is why we like the game. It's barebones and your character is no one special. It has a story if you want to look for; but if you don't care nothing is forced down your throat, keeping you from playing.

It's dark, dreary game that wants you to die, this is what I like about it.
Again, let ONE series be different.


So much this. At least for me, I have never once played a game and filled up every single character slot, then have to go back and delete old ones because I wanted to create more characters simply because there are so many possibilities, especially when role-playing because the game isn't forcing a story down your throat the whole time it's fun to make my own up and then fit it into the games lore.

Also, 2.5/10 TC
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War never ends, war never begins. Hoist up the hag of destitution.
PSN/GT: shoe7ess
#42Cvdf3Posted 12/14/2012 11:56:25 PM
Cvdf3 posted...
TheCurseX2 posted...
You'll just be negative and say, "Oh dey suk lol" because you're woefully predictable.

Why should anyone care about going to this forest, or rummaging through this castle, or exploring these ruins? There's no reason for it to exist and any reason provided is so glued together that it feels like this lazy afterthought.

This game is laziness but oh wait, it has an exceptional difficulty. That absolves it of everything it does wrong.


You mentioned Skyrim? I am not even going to bother now, with that hypocrisy anything I said would be retorted with something along the lines of "nuh uh".
I enjoyed Skyrim too, but smh.


Glad to see I was 100% right btw...
Ah, hypocrites are such simple yet amusing creatures :3
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If you build your shop in front of an arrow trap, sometimes you are going to get shot by an arrow.
#43SSJPabsPosted 12/15/2012 12:04:31 AM(edited)
OP, I'm curious. You say the story that is there is pretty bland. What is the story as you understand it? It feels like we're talking about different games, so I'd like to try and understand your PoV better.

ED: As for cinematic effects, I find the boss battles pretty damn cinematic especially if you look at it from the outside. For example, how does your killing Kalameet look to Gough? You a single undead human defeated an ancient dragon, something that took the Gods 60 knights in the height of their power to do. The first time I beat bosses in DkS I definitely got the "I am a god of battle!" rush.

Of course PvP crushed that notion, but hey, role-playing!
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I used to have an account in 2002, but Gamefaqs ate it.
#44TheCurseX2(Topic Creator)Posted 12/15/2012 12:00:29 AM
Skyrim has a point to it.

Everything in Dark Souls has none. You could play through this game and still have no idea what the point of it all was by the time you reach the final boss.
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Of course, of course it got done, things get done all the time, I understand don't worry YOUR JOB WILL BE WAITING FOR YOU WHEN YOU GET BACK. GET BETTER GEORGE!
#45Titanite-DemonPosted 12/15/2012 12:02:30 AM
SSJPabs posted...
OP, I'm curious. You say the story that is there is pretty bland. What is the story as you understand it? It feels like we're talking about different games, so I'd like to try and understand your PoV better.


He doesn't understand at all.

He has a thick skull and a dense personality.
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"Kalinka? Malinka?"
- Vocaloids
#46TheCurseX2(Topic Creator)Posted 12/15/2012 12:02:57 AM
SSJPabs posted...
OP, I'm curious. You say the story that is there is pretty bland. What is the story as you understand it? It feels like we're talking about different games, so I'd like to try and understand your PoV better.


You're a zombie in a cell that decided it would be a wonderful day to go and get slaughtered by everything on the same planar level as you.

I actually feel like the villain in this world seeing as everything wants to kill me.
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Of course, of course it got done, things get done all the time, I understand don't worry YOUR JOB WILL BE WAITING FOR YOU WHEN YOU GET BACK. GET BETTER GEORGE!
#47Cvdf3Posted 12/15/2012 12:04:09 AM
TheCurseX2 posted...
Skyrim has a point to it.

Everything in Dark Souls has none. You could play through this game and still have no idea what the point of it all was by the time you reach the final boss.


Yes, you can (which is good for people who do not give a f***). However if you actually LOOK there is context for about everything in game.
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If you build your shop in front of an arrow trap, sometimes you are going to get shot by an arrow.
#48TheCurseX2(Topic Creator)Posted 12/15/2012 12:05:01 AM
Titanite-Demon posted...
SSJPabs posted...
OP, I'm curious. You say the story that is there is pretty bland. What is the story as you understand it? It feels like we're talking about different games, so I'd like to try and understand your PoV better.


He doesn't understand at all.

He has a thick skull and a dense personality.


It's not a matter of understanding the story, it is a matter of the game making little attempt to engage the player in the story. It's like it knows, "Okay this game really isn't that good, but here's some selling tag lines that you'll die a billion times in hopes you buy it."

This game, from gameplay, to story, to even SOUND, is nothing special. It is AVERAGE at best.
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Of course, of course it got done, things get done all the time, I understand don't worry YOUR JOB WILL BE WAITING FOR YOU WHEN YOU GET BACK. GET BETTER GEORGE!
#49Titanite-DemonPosted 12/15/2012 12:07:47 AM
> Says the Skyrim player
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"Kalinka? Malinka?"
- Vocaloids
#50TheCurseX2(Topic Creator)Posted 12/15/2012 12:08:29 AM
Cvdf3 posted...
TheCurseX2 posted...
Skyrim has a point to it.

Everything in Dark Souls has none. You could play through this game and still have no idea what the point of it all was by the time you reach the final boss.


Yes, you can (which is good for people who do not give a f***). However if you actually LOOK there is context for about everything in game.


Which, again, I'm not sure you comprehend English, is an *afterthought.* Putting a line of text to a ring isn't story, it's just laziness at that point by trying to pass it off as story/plot. Why can games like Diablo and Skyrim actually have an objective, a narrative, a reason to care, yet also include these "lore enhancing items" but Dark Souls can't be bothered? It's lopsided, and even your fanboy mind must admit that.

I'd care to LOOK if there was a point to me CARING in the first place.
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Of course, of course it got done, things get done all the time, I understand don't worry YOUR JOB WILL BE WAITING FOR YOU WHEN YOU GET BACK. GET BETTER GEORGE!