So i played the Japan Beta...

#1Sanguine_01Posted 9/29/2013 8:21:12 AM
Lore - A woman merchant speaks "Dranglake's been a pile of rubble since the war fought long long ago....When the giants crossed the sea!" "Seemed like the battles would never end. Poor folk like myself with nary a place to sleep!" "You may travel light but me thinks you bare a burden of your own!"

Regarding PVE -
Interaction with the enemies is good but the new heavier (Slightly delayed) feeling to the attacks takes time to get used to in comparison to both souls games before it unless your a duel swordsman in which the speed feels right at home. Targeting is odd with some spells but it might be intentionally that way as some blasted an aoe off target but still hit. Same with weapons, heavy weapons are the same (Mostly, I will explain later) slow but strong and fast weapons are fast with less dmg. Spamming attacks with a slower weapon (Halberd) doesn't seem great since the weapon targets the last area you were facing even when an enemy moves around you, might be changed at the end or kept this way.

Regarding items -
Items – some consumables have new animations like humanity. Flasks are slower to heal while enemies are more aggressive. Confirmed magic item grass.

Regarding STR -
I did not get to test the STR stat heavily or see any rapid changes at the moment although while invading a host did hit me with a LARGE sword attack that knocked me into the air but luckily he was stunned by an enemy before it fully connected causing little dmg but it was relatively quick for such a large weapon.

Regarding stats- Using this picture as a reference http://img32.imageshack.us/img32/4747/6boc.png

Best as I can figure while upgrading
Heart - Vitality - Shown as a red square Icon
Feet – Stamina – Shown as a green square icon
Chest = Equip burden - Shown as the icon beneath both the red and green square icons
Book = Atunement Slots
Arm = Strength
Head? = Dex + Poison & Bleed
Possibly Res = Def and various status def
Running man = ? Raises 3 light green highlighted boxes unknown at the moment
Int = Mag & Pyro + Mag & Pyro Def
Faith = Faith & Dark + Faith & Dark Def

Regarding PVP –
Helpers and Invaders can both use Flasks. I did not get to try my healing items but most likely those as well. Invaders have less HP maybe 75% or a bit more when invading. Not sure about whites, no one summoned me. :( As an invader you cannot manipulate the environment levers anymore or attack enemies as usual but you can use bonfires to light your own torch in there world which may mean other possibilities. Invasion and summons as of now do not make a sound but do give a screen warning as usual. Invading from one spot in my world allowed me to invade in 3 different locations in the hosts world possibly putting invaders closer to the host now but 2 out of the 5 invasions I had did place me in the same locations, no random spawn spots. Invaders have a timer confirmed as a small hour glass icon that’s barely visible. Most hosts died before I could test the timer. PvP felt the same just slower and heavier, I did get a "Lag stab on a guy without even trying. It is WAY more difficult or at least different to backstab now and no where near what it used to be BUT it seems that faster characters may have an easier time doing so or at least characters with speed, (Agility?) Dying as an invader (at least killing yourself) does not remove humanity, when you return to your world you will be at full hp and human.

I am 3 and 0 in dks 2 invasions

Side note - I noticed black phantom enemies in a hosts world while invading that were not in my own world. Currently I do not think there are Gravelords so either this is a random event, world event or something else entirely.If anything else comes to me as I look over my recording I will post it.
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"Bring more Souls!"
http://youtu.be/CbxjG4SRxxI
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"Bring more Souls!"
http://youtu.be/CbxjG4SRxxI
#2Sanguine_01(Topic Creator)Posted 9/29/2013 8:22:32 AM
Figured it will be easier to view this info as a topic instead of a post on the topic so I basically copy and pasted my info from the other post here for easier access, enjoy
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"Bring more Souls!"
http://youtu.be/CbxjG4SRxxI
#3spikes_dimakPosted 9/29/2013 9:02:02 AM
Thanks so much for the update. Vaders get flasks ;)
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PSN: spikespiegels and spikes_the_dude
Still playing dork souls jolly co-op, 2v2s, dueling, random invasions and casting sometimes twitch.tv/spikespiegel7
#4miss_greyjoyPosted 9/29/2013 9:10:55 AM
PvP felt the same just slower and heavier


It will probably be a short dks2 run for me tbh...
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Borne of salt
#5Sanguine_01(Topic Creator)Posted 9/29/2013 9:11:13 AM
spikes_dimak posted...
Thanks so much for the update. Vaders get flasks ;)


Yup but so do the white phantoms but at least hosts can no longer heal the phantoms.
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"Bring more Souls!"
http://youtu.be/CbxjG4SRxxI
#6ReahThorolundPosted 9/29/2013 9:27:48 AM
Holy thankyou batman!
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#7Technician_XPosted 9/29/2013 10:13:03 AM
Sanguine_01 posted...

Regarding PVE -
Interaction with the enemies is good but the new heavier (Slightly delayed) feeling to the attacks takes time to get used to in comparison to both souls games before it unless your a duel swordsman in which the speed feels right at home.


Maybe they are testing the game at different speeds, because you are saying it feels slower but check out this leaked gameplay vid.

Look at how freaking fast the PC is moving around in this, unless there is some kind of haste spell/effect going on? Flasking looks much faster too.

http://www.youtube.com/watch?v=OYWG2gOhx7Q
#8Sanguine_01(Topic Creator)Posted 9/29/2013 10:19:59 AM
Technician_X posted...
Sanguine_01 posted...

Regarding PVE -
Interaction with the enemies is good but the new heavier (Slightly delayed) feeling to the attacks takes time to get used to in comparison to both souls games before it unless your a duel swordsman in which the speed feels right at home.


Maybe they are testing the game at different speeds, because you are saying it feels slower but check out this leaked gameplay vid.

Look at how freaking fast the PC is moving around in this, unless there is some kind of haste spell/effect going on? Flasking looks much faster too.

http://www.youtube.com/watch?v=OYWG2gOhx7Q


Yea but your comparing movement speed to attack speed which is what I said is slower. Also the player character in the video is running for the most part so he's going to seem to be moving faster. As far as enemies go I stated that they are more aggressive, if I didn't I apologize since this forum allows a minimum of words but i have been adding and fixing much of what I said on my original post below so you can read it fully if you like

http://forums.demonssouls.info/viewtopic.php?f=82&t=18656&sid=3c167f9fce39c32ca4d60cdcdb77b51a
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"Bring more Souls!"
http://youtu.be/CbxjG4SRxxI
#9TheLucidChibaPosted 9/29/2013 10:33:34 AM
miss_greyjoy posted...
PvP felt the same just slower and heavier


It will probably be a short dks2 run for me tbh...

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#10Drago77Posted 9/29/2013 11:02:49 AM
miss_greyjoy posted...
PvP felt the same just slower and heavier


It will probably be a short dks2 run for me tbh...


I think that's a good thing, it will be more tactical and less of a flip-fest.
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