Is it possible to play SMP in a LAN?

#1GlinkmasterPosted 12/4/2010 7:18:50 PM
Is it feasible to play Survival Multiplayer with just a small amount of people (say 2-3), through a wireless LAN connection? Does it still require the server software? Has anyone done this easily?

With the arrival of the recent updates to SMP, I wanted to try it out with some friends, locally if possible. I've found that most of the servers that I've seen being advertised and announced are often subject to rules and mods, which I'm not really interested in at the moment. Most of the ones I've seen are also focused on the creative aspect of the game, but I prefer that being a complement of the survival aspect. Now that health is mostly fixed I would like to try playing with some friends, but not necessarily (and hopefully) having to resort to outside servers.
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#2shepconPosted 12/4/2010 7:35:32 PM
Yes it is possible, you just have to use your local IP's instead. My roommates and I do this, you do need to run the server on one of your computers though.
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#3RingoPosted 12/5/2010 5:47:21 AM
Oh man, allowing players to host single player worlds through TCP/IP would be the best.
#4Glinkmaster(Topic Creator)Posted 12/5/2010 6:23:16 AM
It's basically one of the few things that's holding me back from playing SMP. Right now I prefer to just boot up my Single Player world and just go, since playing SMP would be to much hassle, and I prefer playing with friends. I might still try to convince a few to set up a local server amongst ourselves and play in a LAN. But it would be so much easier to just use TCP/IP and just play.
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#5Ikari GendoPosted 12/5/2010 5:28:41 PM
My roommates and I did it a couple times, but you still need the server software.
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#6wizardmonPosted 12/5/2010 9:05:08 PM
I actually host a server for friends and other people in my town to join, I connect to it with my own Intranet Protocol address 192.168.0.2 and my other room mates also connect to it with the Intranet protocol address. Friends at their homes and not on my home network connect with the Internet Protocol address 97.xxx.xxx.164.

Works like a charm.
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#7eco masterPosted 12/5/2010 10:05:36 PM
You guys realize that TCP/IP is what you use to connect to servers as it is, right? I'm pretty sure you're looking to say LAN.

TCP/IP = The Internet
LAN = Your home network

Seeing as you'd still have to have one person act as a server, I don't think releasing another branch of Minecraft would add anything, nor speed up the connection. There is no master server that Minecraft talks to during SMP connections. You host, clients connect. To achieve LAN play, clients just use the local IP of the computer running the server.
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#8LostAndWoundedPosted 12/6/2010 12:04:20 AM

From: eco master | #007
There is no master server that Minecraft talks to during SMP connections.


Login auth, lol.

And TC, I do exactly what you want. I just host a local server and have a couple friends connect.

I can even truncate my local IP to 127.1 and connect. >_>

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#9eco masterPosted 12/6/2010 9:19:18 PM

From: LostAndWounded | Posted: 12/6/2010 1:04:20 AM | #008
Login auth, lol.


Okay, so I am partially retarded <_<
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