Occasionally, I'll be running down a corridor, or through the woods, and I'll hear a sound along with a quick "burst" graphic, and suddenly my 10 Estus Flasks will be 11 Estus Flasks, even though I haven't kindled any of the bonfires past 10 Flasks. What is causing this? My first guess would be that a message was rated, but I'll check my messages with the Orange Soap Stone, andthey will all have zero ratings.
Whenever someone in your lobby kindles the bonfire that you last rested at, it does this. --- Killing's the first thing humans learned. And a good thing we did, or we'd be dead, and the Mudcrabs would own the earth.
ya the game does some pretty cool things like that. i accidentally left my game on for a few hours, came back and found i had 19 flasks up from 5. --- My PC screen shots-http://s402.photobucket.com/albums/pp109/Darkspiret/ Currently playing: Dark Souls - The Binding of Isaac - Rage
I guess I'm going to have to keep waiting on the message thing... so far, that's the only thing I don't like about this game compared to Demon's Souls; leaving messages in Demon's Souls actually resulted in something, where in Dark Souls, either nobody is rating messages, or there is something wrong with how they are being saved, because I have yet to see any message rated higher than nine.
Actually, scratch that... there is a second thing; I'm over twenty hours in, and I haven't been invaded, or been able to invade, a single time.
I'm conflicted on whether I like Dark Souls or Demon's Souls better; almost everything in Dark Souls is an improvement, but the multiplayer and messaging systems in Demon's Souls was one of the best parts of it, and Dark Souls is a huge step backwards in that aspect. They are still my two favorite games of all time.
if you rest at a bonfire then another player comes along and kindles that same fire you get a free estus flask --- "and when PS3 goes down you have to change your bank account and the locks on your door."