I'm trying really hard to see the appeal in this game....

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Typhus12
Posted 3/19/2013 3:39:32 PM
I'm sure this topic has been done to death, and I'm honestly not trying to rustle anyone's feathers, but I really want to like this game. After hours of grinding and getting my ass destroyed, I just don't see the point in going on. I understand patience and learning strategies is key, but I've heard this game called rewarding and I just don't see it. Writing a book is a long, and rewarding task. A relationship involves real investment of time and is rewarding. What's rewarding about timing every single block for every single enemy, or investing hour after hour, all on the chance you don't die, just to make some miniscule progress?

Honestly, I could very well suck at this game, and could be approaching it all wrong, but no matter how smartly, patiently and carefully I try to play, it doesn't matter. For every hit I block correctly, 4 other guys run out and hit me with triple combos. I've managed to find two campfires and get to level 25 after like 5 or 6 hours and my patience is almost up. I'd really like to enjoy this game, so is it just me? Am I playing wrong? It just seems like a giant time sink.
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You're going to the science hospital!
TILlegion777
Posted 3/19/2013 3:42:31 PM
Well... how are you playing? Kinda hard to help you if I don't know what you're doing. :P Certainly the game is not for everyone, and people who can't deal with the way the game is played aren't going to have fun. No point forcing yourself to go on in that case.

The main appeal is pretty much what you said. Being able to get through all that, and then succeed. Not because luck, or because someone helped you, or you read a guide, but because you won of your own skill. You improved and did what you thought was impossible.
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Yeah, I'm that idiot with the stupid signature. Fat-roll Kirk is the only true build.
Official Longsword of the Dark Souls boards
Typhus12
(Topic Creator)
Posted 3/19/2013 3:50:55 PM

(edited)
Yeah I guess it's just not for me then. I mean I've basically just been making miniscule progress, trying to lure people out so I can fight them one at a time basically because I've had zero luck killing anyone besides either timing blocks and stabbing them through the chest or just mashing RB. I realize that's not the way to play, but like I said, I can't justify putting in 5-6 hours just to hope I'm both strong enough to fend off enemies on top of memorizing the movements of 6 enemies. It just seems like a bit of a jerk off.

I mean to me, a worthwhile challenge weighs the playing conventions and controls versus staggered difficulty from the enemies, but if enjoying this game properly means just sinking in hour after hour, I guess I'll never be fulfilled by it. It's a shame too, because I like the environments and isolation, reminds me of ICO if it were an RPG.

I enjoy getting sucked into games, and I'm not the kind of guy to read guides for RPGs, so I just feel like a certain amount of the game's hype is flat out pretentious and overblown. Not on an individual level mind you, more power to you if this is the kind of gameplay you enjoy. But to me, the philosophically satisfying aspects of a game should always come second to gameplay imo, so I think it will ultimately be lost on me. Ah well, $20 isn't bad for what could probably be a great game if I could enjoy it.
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You're going to the science hospital!
ThugMosquito
Posted 3/19/2013 3:50:23 PM
If you're getting mobbed than you're doing something wrong, usually. My friend had the same mentality of "I don't want to fight all the weak Hollows, I just want to run to the boss".
You have to take it slow and fight enemies one or two at a time.
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Buzz Buzz Buzz.
Bang Bang Bang.
Typhus12
(Topic Creator)
Posted 3/19/2013 3:51:49 PM
That seems neigh impossible when enemies come at you three at time. Especially if you're in a narrow room or a bridge or something.
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You're going to the science hospital!
TILlegion777
Posted 3/19/2013 4:03:34 PM
Typhus12 posted...
That seems neigh impossible when enemies come at you three at time. Especially if you're in a narrow room or a bridge or something.


There are very few areas where you're forced to fight more than one or two at a time. Advancing slowly, attracting one, and then retreating further away is helpful. Buying a bow to draw them from farther away may make that easier for you.

When you are in a 3v1 though, there's several things you can do in response:
1. Parry and Riposte. (Hitting L2 with your shield as they attack. It's precise timing, but hardly impossible).
2. Backstab one of them, you're invulnerable during this animation and it deals a large amount of damage, probably killing whatever you're attacking at this point.
3. Back into a corner, block until there's an opening, and attack. Repeat.

Really though, you're probably going too fast if you're drawing crowds. Again, the game isn't for everyone, and it's not worth playing if you aren't having fun. I just don't want you to think it's a flaw in the game though. Just something different. You might enjoy it, you might not.
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Yeah, I'm that idiot with the stupid signature. Fat-roll Kirk is the only true build.
Official Longsword of the Dark Souls boards
Typhus12
(Topic Creator)
Posted 3/19/2013 4:12:27 PM
TILlegion777 posted...
Typhus12 posted...
Really though, you're probably going too fast if you're drawing crowds. Again, the game isn't for everyone, and it's not worth playing if you aren't having fun. I just don't want you to think it's a flaw in the game though. Just something different. You might enjoy it, you might not.


Fair enough I guess. I mean I'm not interested in saying there's something fundamentally flawed with the game, it just seems like at the beginning at least, there's absolutely nowhere you can go without spending a minimum of 20 minutes just making sure you didn't get a scratch on you so you have enough flasks to keep pushing forward. I'll stop ranting now, but so far I haven't encountered any group of enemies that were less than 2, except for the skeletons in the graveyard. From one campfire to the next, there has to be at least 10-15 enemies or more, all in smallish areas with groups of 2 more, unless you keep running away to take advantage of space. Then there's how inconsistent the speed of some of the blows can be..ugh

I'll give it another shot and keep retreating, but to me that just goes back to the game being needlessly slow and me not making any real progress versus my investment of time and patience. Ah well though, thanks for your tips, I'll try them.
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You're going to the science hospital!
Frank_Poole
Posted 3/19/2013 4:15:18 PM

(edited)
If you don't have the drive to overcome and adapt to the obstacles set before you (whether it be getting help online or just pushing forth with sheer will and determination), then this game just isn't for you. This is the kind of game you have to WANT to play in order to succeed. If it hasn't pulled you in already, then it's probably time to move on.

Maybe just give it a break for a while and come back. I gave up on Demons Souls a couple of times before it finally clicked with me. Ended up trading it in and buying it two or three times. After a while, I fell in love, and when Dark Souls came out it was a no-brainer purchase.
TILlegion777
Posted 3/19/2013 4:15:29 PM
Typhus12 posted...
TILlegion777 posted...
Typhus12 posted...
Really though, you're probably going too fast if you're drawing crowds. Again, the game isn't for everyone, and it's not worth playing if you aren't having fun. I just don't want you to think it's a flaw in the game though. Just something different. You might enjoy it, you might not.


Fair enough I guess. I mean I'm not interested in saying there's something fundamentally flawed with the game, it just seems like at the beginning at least, there's absolutely nowhere you can go without spending a minimum of 20 minutes just making sure you didn't get a scratch on you so you have enough flasks to keep pushing forward. I'll stop ranting now, but so far I haven't encountered any group of enemies that were less than 2, except for the skeletons in the graveyard. From one campfire to the next, there has to be at least 10-15 enemies or more, all in smallish areas with groups of 2 more, unless you keep running away to take advantage of space. Then there's how inconsistent the speed of some of the blows can be..ugh

I'll give it another shot and keep retreating, but to me that just goes back to the game being needlessly slow and me not making any real progress versus my investment of time and patience. Ah well though, thanks for your tips, I'll try them.


As you play more it becomes faster because you have a better idea of exactly what you can and can't get away with. At this point, I can beat the entire game in maybe 2 hours, possibly less if I got lucky, all without dying. Whereas my first go through it took over 100. The beginning of the game does a pretty bad job of acclimating new players.
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Yeah, I'm that idiot with the stupid signature. Fat-roll Kirk is the only true build.
Official Longsword of the Dark Souls boards
Typhus12
(Topic Creator)
Posted 3/19/2013 4:21:54 PM
That's good to know at least. I was getting tired of being the abused girlfriend who keeps going back to her boyfriend. Sometimes it's good to know that I'm not just burning the lasagna over and over and that the guy just had a **** day at work.

That's a terrible metaphor.
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You're going to the science hospital!
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