*I pick Clockwerk because we could use someone to initiate and because I want to play him* N00b: Clock, you're tanking, right? Me: No. N00b: But we need a tank. Me: If we needed a tank, I'd have picked Axe. N00b: But you picked Clockwerk. Me: (To friend on Skype) Well no ****. How long til he figures out that I'm ****ing with him? Friend: Probably never.
Couldn't take damage worth a damn that game either because I couldn't get any farm. >_>
Mage of Mind || Feesh of Jungle || http://imgs.xkcd.com/comics/duty_calls.png "The League of Yordles, plus one fish." - FoxyAreku
I don't understand it really. The only character I even consider tanky in this game at this point is axe, everyone else dies pretty easy until they are farmed.
In RTS tanks are units that are at the frontlines that are usually first to go into battle. MMO's defintion of tanks does not apply to RTS games. Some tanks in Dota Tidehunter, Centaur, Clockwork, and Brewmaster. The term tanks have been used in RTS games since before MMO's ever hit mainstream. Hell in was used in WC3 before WoW even came out.