Interesting. I don't understand why they nerfed drow so hard (doesn't this make her ult even worse than it was before?). Hypothetically thought you could stand far enough away in a teamfight and still have the buff.
"This chaos//this calamity//this garden once was perfect//give your immortality to me//I'll set you up against the stars."
Poor tranquils, what did they do to deserve such a fate? illuminate nerf seems fine to me nyx nerf is fine and doesn't make him useless drow nerf is also something of a buff but she can't easily face melee heroes now disarm buff is awesome living armor buff is cool
Interesting. I don't understand why they nerfed drow so hard
It might be to get people used to the fact that if you're going to take on drow, you need to commit and not just attempt to hit and run. This nerf is actually huge enough to make Drow really bottom tier.
From: __Curley__ | #015
Unless a melee hero is beating on her she'll retain the 80 agility.
To me, it seems as if you're implying that ranged heroes can't bring it down.
I'd like to make a note that Luna has 330 attack range and TA has 320 attack range at Psi blades level 3.
From: mrfatcatmied | #013
Poor tranquils, what did they do to deserve such a fate?
Wondering how long this nerf to ms will last. It's worse than having normal boots. Asking people to drop and pick it up immediately to turn it back into working tranquil boots might be too much even for high level play.